RimWorld

RimWorld

Exosuit Framework
 Dieses Thema wurde angeheftet; es ist wahrscheinlich wichtig
How to operate your Exosuit? (guide)
Exosuit will become available for crafting after completion of the research project. The characteristics of the suit depends on it's quality.
1) Build ''Maintenance gantry'' and at least one ''Module shelve'' that connected to the gantry. Be sure that your module shelve has higher priority then your storage room or Exos and modules for them were forbidden for storage in common storage room.
Scaffold (max 4), Scaffold stair (max 4) and tool cabinet can be attached to the maintenance gantry for boosting repairing speed.
2) Click on gantry and open ''Mech tab''
Next click on available slot for Exosuit by Rmb (Right mouse button) and choose Exo.
Now you have your first Exo.
Module system work in same way, Rmb and make your choice.
If you want to replace your module or Exo with a better ones click on Module/Exo slot by Rmb and choose required Module or remove it.
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Beiträge 115 von 16
AOBA  [Entwickler] 23. Okt. 2024 um 23:55 
Also, note that Scaffolding and Scaffold stairs will affect the speed of getting into the exosuit from the Maintenance gantry or parking spot.
quick question, i only have 2 slots on my exosuit unlike the mod picture showed has 6 slots. is this normal?
AOBA  [Entwickler] 26. Okt. 2024 um 22:13 
Ursprünglich geschrieben von 滴滴你个王8蛋:
quick question, i only have 2 slots on my exosuit unlike the mod picture showed has 6 slots. is this normal?
Yes, AMP and SCV only have 2 slot in use.
E1ian 27. Okt. 2024 um 11:07 
Hello! i dont have the option of gantry, there is an error that says somethin like "tapmech" and nothing shows up, like this https://imgur.com/a/qQTXZ4e
Zuletzt bearbeitet von E1ian; 27. Okt. 2024 um 11:10
Felinar 28. Okt. 2024 um 20:06 
I'm not sure if I am missing another mod or if it isn't in the framework yet, but is it possible to have an exosuit duel wield some of the one handed weapon modules? Like say the pistol in the right hand and dagger in the left? Every weapon module in the AMP and SCV mods will only go in the right hand slot for me, even the ones that only take up 1 hand.
Zuletzt bearbeitet von Felinar; 28. Okt. 2024 um 20:06
Omen 29. Okt. 2024 um 12:59 
Ursprünglich geschrieben von E1ian:
Hello! i dont have the option of gantry, there is an error that says somethin like "tapmech" and nothing shows up, like this https://imgur.com/a/qQTXZ4e
I seem to have the same issue, did you find a fix?
Ursprünglich geschrieben von Omen:
Ursprünglich geschrieben von E1ian:
Hello! i dont have the option of gantry, there is an error that says somethin like "tapmech" and nothing shows up, like this https://imgur.com/a/qQTXZ4e
I seem to have the same issue, did you find a fix?


Yup. I have the same issue.
Pasaway 29. Okt. 2024 um 14:29 
@ Omen: My interface looks the same as yours, but If I have a module on a shelf that is range of the gantry, and I use the Right Mouse Button, an option pops up to install the module.

Right Mouse Button on the blue square.
hello, so ive been using this mod for the last two days and i can only seem to use one arm at a time unless it's the big gun, the left arm cannot load anything is that intended?
@AOBA i want ask something what the exosuit show in the exosuit framework in the screenshot number 5 and please the name of this mod. Because i want use for my modpack
Ursprünglich geschrieben von Zerosinker:
hello, so ive been using this mod for the last two days and i can only seem to use one arm at a time unless it's the big gun, the left arm cannot load anything is that intended?

Yes. Looking at the coding for the framework, it seems the left hand is intended for equipment instead of weapons. It doesn't seem like any of the current exosuit mods (AMP or SCV Ready) make use of the left hand at the moment.
Ursprünglich geschrieben von AOBA:
Ursprünglich geschrieben von 滴滴你个王8蛋:
quick question, i only have 2 slots on my exosuit unlike the mod picture showed has 6 slots. is this normal?
Yes, AMP and SCV only have 2 slot in use.

Which mod adds the Zyklop suit with 6 slots in that mod picture? I can't find one anywhere on the workshop
Pasaway 13. Nov. 2024 um 8:40 
Ursprünglich geschrieben von DadRadSkittle:

Which mod adds the Zyklop suit with 6 slots in that mod picture? I can't find one anywhere on the workshop

Mobile Dragoon - A work in progress. The mod is not ready yet.
https://steamcommunity.com/sharedfiles/filedetails/?id=3336164474
Zuletzt bearbeitet von Pasaway; 13. Nov. 2024 um 8:40
Maphias 19. Dez. 2024 um 16:00 
was wondering if there is a way to make it where they automatically get in and out of the suits when they are ready for work. Or just stay in the suits because as soon as they are not drafted they go back to the bay and get out.
How do the weapons work, exactly? I've equipped them as modules, but my characters just use their regular gear. Is this an issue with Simple Sidearms?
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