RimWorld

RimWorld

Exosuit Framework
456 Comments
Neirs 18 hours ago 
1.6 tmr 🤫
Latex Santa Jul 26 @ 11:02am 
@Dimoner
Chill and wait. It will be done eventually. Believe me, I'm eager for this mod to hit 1.6 as well.
In the meantime, use other mods or play something else. I'll just do a supernatural cult mod list in the meantime.
Dimoner Jul 26 @ 10:58am 
1.6 plss
Big Boi Boab Jul 26 @ 10:08am 
I appreciate all the work you do with your Dead-Man-Switch Mods! Please Keep It Up! For Those Looking Into Playing the Mod While in WIP, Please Check the Discord server for this mod as the creator has uploaded multiple files for Beta Testing.
Witch ~ Jul 26 @ 10:04am 
no wonder do some modders lock comments
Highwayman Jul 26 @ 9:55am 
@theygotmyasstheygotmyass

you're trying way too hard to bait, dude
theygotmyasstheygotmyass Jul 26 @ 5:02am 
hurry up and make 1.6 slave
宁取中 Jul 26 @ 4:39am 
1.6,欧内该!没有1.6的话,瓦塔西
DeMante Jul 25 @ 11:49am 
Don't listen to the naysayers, take as much time as you need/want. And thanks for the great mod!
二之前Ninomae Jul 25 @ 5:24am 
如果1.6没有机甲玩的话,瓦达西TwT(
Latex Santa Jul 25 @ 3:51am 
@
秋雨如弦
How about YOU go jerk off, maybe you'll calm down then.
It will be done, hopefully before the end of this month, maybe early August.
I don't like waiting any more than you do, but I want this mod in my Starship Troopers mod list, and so I will wait.
秋雨如弦 Jul 25 @ 3:46am 
the author is jerking off
Latex Santa Jul 25 @ 3:05am 
@Dr Chaz
I'll have to delay my Starship Troopers run, just to have mech-suits to support my Mobile Infantry guys and gals. But it will be worth it...
超新星VPC Jul 25 @ 1:28am 
我要玩龙骑兵!我要玩龙骑兵!:steamhappy::steamhappy::steamhappy:
xayl Jul 24 @ 11:22pm 
Thanks for the heads up Dr Chaz.
And thanks for the work AOBA+Team :)
Dr Chaz Jul 24 @ 8:59pm 
"
AOBA [author] Jul 13 @ 1:54pm
Good morning, good afternoon, and good night, fellow exosuit pilots.
The Exosuit framework is undergoing code refactoring to get rid of some underlying issues and system (especially dyeing) missing caused by early development. Since our team does not have a full-time modder, this may take some time for 1.6 update, please be patient. :3
"

We just need to be a little more patient. The anticipation is killing me.
[CN]NOVA Jul 24 @ 9:12am 
球球了更新1.6吧
大罕见东雪莲 Jul 24 @ 12:03am 
1.6求求了
atomik drink Jul 23 @ 12:28am 
im looking forward to being an ironman in 1.6 XD.
i will wait until it will be out.
秋雨如弦 Jul 22 @ 10:11pm 
1.6:steamhappy::steamhappy::steamhappy:
秋雨如弦 Jul 22 @ 6:05pm 
6666666666:steamhappy:
Yamnaer Jul 22 @ 4:13pm 
@AOBA ima send an hydraulic service bot to help update the mod faster
AOBA  [author] Jul 22 @ 3:30pm 
could be now, but you still to wait for content mod. x
Midnight1224 Jul 22 @ 2:49pm 
when 1.6
搞事牧师 Jul 22 @ 12:08pm 
1.6 pls
LB221 Jul 22 @ 5:30am 
1.6 pls
Dr.Kotovskiy Jul 22 @ 1:32am 
support CE?
destructor77629 Jul 21 @ 3:20pm 
actualicen a la versión 1.6 please
秋雨如弦 Jul 21 @ 7:00am 
1.6:steamhappy:
Hoki Jul 19 @ 1:29pm 
@NPH if anything i personally felt they were a bit too strong in DMS Dragoon. they come with integrity and inbuild armor layer (like you can see with larger animals). it takes a lot of damage to even get through a simple Arbeiter from dragoon.
JunoCat運富 Jul 19 @ 10:53am 
@Gauge Tyrion
I am not a part of the mod devs team, just copy-pasted aoba's last message for people who recently asked about 1.6 update. Eh, certain comments sink into the past pages so quickly
Witch ~ Jul 19 @ 7:02am 
Is it okay to add the framework mid-save?
Latex Santa Jul 19 @ 6:28am 
@JunoCat運富
Haven't used this framework yet, but I'm really looking forward to it.
I can't have a modded Starship Troopers playthrough without exosuits.
Thanks very much for the information.
Nova Solarius Jul 19 @ 4:12am 
The framework itself does not have any content. With that said, AOBA's own exosuit content mods work with Combat Extended.
NPH Jul 18 @ 7:40pm 
I know its not updated to 1.6 yet, but on prior versions did this play nice with CE? Id love to have a gravship designed to launch mechs lol
Yamnaer Jul 18 @ 6:41pm 
wonder if the suits will work in space :v
TheDandyLion Jul 18 @ 6:31pm 
looking forward to the update devs, keep up the good work, appreciate all that you do.
DirtNap Jul 18 @ 1:25pm 
Hanmameiden - Exosuit framework isn't even on 1.6 yet, it's still on 1.5 because they are recoding some stuff.
joegjysl Jul 18 @ 12:39pm 
do i need energy to bulid them?
Hanmameiden Jul 18 @ 8:36am 
added it to my game, started from start with it, but now now i cant control my pawns in combat with it and without it i cant open menu at all, should have waited for update, hope the 1.7 fixes it or i need to start another colony
Gauge Tyrion Jul 18 @ 7:55am 
Thank you for the update, Juno. Long-time lover of this mod and super excited to be able to paint the suits properly! People ought to calm down and wait. Ya can't rush art.
JunoCat運富 Jul 18 @ 7:46am 
AOBA [author] 14 Jul @ 12:54am
Good morning, good afternoon, and good night, fellow exosuit pilots.
The Exosuit framework is undergoing code refactoring to get rid of some underlying issues and system (especially dyeing) missing caused by early development. Since our team does not have a full-time modder, this may take some time for 1.6 update, please be patient. :3
zzlyshu Jul 18 @ 4:23am 
Please update to 1.6:steammocking:
Mr_Nerdly Jul 18 @ 3:34am 
For real, I'm anxiously waiting daily to get this thing updated to 1.6....
windgren Jul 17 @ 9:38pm 
i need this on 1.6,without it,i think it is not a good idea to combat with a tank
Ashli Jul 17 @ 8:14am 
o7
Neirs Jul 17 @ 2:49am 
1.6 tmr
Kynn Jul 16 @ 9:02am 
wait for 1.6 ya Git. let the modders cook
f18324166820 Jul 16 @ 7:36am 
we need 1.6