Arma 3
Xeno Defence Force
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Radium  [developer] 3 set. 2024 às 14:31
Issues & Requests
If you've found an issue with the mod or would like to request anything, please ask in this thread!
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A mostrar 1-13 de 13 comentários
StormLordBC 8 set. 2024 às 16:16 
Give more crack to the Gemini
Radium  [developer] 8 set. 2024 às 16:18 
sorry all the remaining crack has gone to the Gemini's brother, the [REDACTED]
getfreur 23 de jan. às 14:31 
Love the mod, but i have three suggestions:

1º - Give the AT some more rockets, he has just the one in the launcher at the moment.

2º - Some XDF tents and cargo buildings would be cool for setting bases and staging areas.

3º - A XDF retexture of the USS Freedom would be quite useful for a XDF mobile base.
Radium  [developer] 23 de jan. às 14:42 
i do need to look at infantry loadouts in the near future, there are some issues with them with regards to being too heavy and also not having all their equipment loaded.

unfortunately retexturing buildings and whatnot is likely out of the question. only some buildings have the required hiddenSelections to change textures - if they don't, as far as i know it requires editing the model which is against EULA. tents do seem to have hiddenSelections so that'll go onto the list, but it'll take a moment of sifting through assets to see what structures can be retextured.
user2g 29 de jan. às 22:44 
XDF XH since patch 2.0.3 spawning with improper suit spawning with NATO suits.
Radium  [developer] 30 de jan. às 3:31 
this should be fixed in the next update now
getfreur 4 de fev. às 11:06 
I checked the last update and while now camps looks much better with proper XDF tents, i think the tents texture are too black and a little bland on the outside. Maybe add a few brown parts like the XDF uniforms, that would give contrast and make it look a little more badass like the uniforms.
Radium  [developer] 4 de fev. às 11:12 
i may look at updating the tent textures in the future to add more detail, but the problem is they all currently share the same texture (except for the IR tents) so making changes that look good across all of them is a bit more complicated - which is why i've for now opted to just go with the 'nanowrap' style seen on some of the masks and helmets. it will be looked at in the future though, just no guarantees on when
Última alteração por Radium; 4 de fev. às 11:13
Radium  [developer] 14 de fev. às 16:43 
Originalmente postado por getfreur:
I checked the last update and while now camps looks much better with proper XDF tents, i think the tents texture are too black and a little bland on the outside. Maybe add a few brown parts like the XDF uniforms, that would give contrast and make it look a little more badass like the uniforms.

v2.0.5 has now added improved textures for the tents
Última alteração por Radium; 14 de fev. às 16:43
user2g 15 de fev. às 13:53 
Vans seem to be missing from Zeus.
Radium  [developer] 15 de fev. às 14:39 
i'll push a hotfix in the next few minutes that fixes the issue, that slipped through by mistake
getfreur 16 de fev. às 7:20 
Originalmente postado por Radium:
Originalmente postado por getfreur:
I checked the last update and while now camps looks much better with proper XDF tents, i think the tents texture are too black and a little bland on the outside. Maybe add a few brown parts like the XDF uniforms, that would give contrast and make it look a little more badass like the uniforms.

v2.0.5 has now added improved textures for the tents

I saw and now the XDF tent has the drip! I love how the yellow parts fit so well with the black hex. Great job.

https://imgur.com/a/c1U6nyc

My ops base looks so good now.
Última alteração por getfreur; 16 de fev. às 8:51
Radium  [developer] 19 de fev. às 8:07 
that base looks awesome, love to see how people use the XDF assets. thanks for sharing and glad you like it!
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