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New winter uniform retextures for a large portion of XDF gear, goggle tints and fixes to the Tharsis scope.
XDF v2.3.2 Change Log [github.com]
no this wont be happening, sorry
it's in the pipeline but i haven't worked on it. maybe the next update or the update after that, since i want to make AX munitions for it
New PXLA loadout changes and new tank rounds for the proper AX tanks.
XDF v2.3.1 Change Log [github.com]
Compatibility with Arma 3 Aegis to add 10+ retextured XDF weapons, 5+ infantry items, and compatibility with the futuristic AbramsX mod.
XDF v2.3.0 Change Log [github.com]
Some minor additions and changes, alongside new PXLA assets and two new custom grenades. Check out the changelog for images and full details.
XDF v2.2.9 Change Log [github.com]
A new thermobaric cruise missile & bomb, changes to the Typhon VLS, and some other small updates.
XDF v2.2.8 Change Log [github.com]
New mask textures and other texture updates for the Aggressor helmet, Caiman and Comanche helicopters, and XDF gasmasks. Full changelog available below as always.
XDF v2.2.7 Change Log [github.com]
Dragonfly and Skyhawk door guns have been changed to HE AX Miniguns, as well as some texture adjustments and a minor change for the PXLA.
XDF v2.2.6 Change Log [github.com]
Three retextured SMGs and new sounds for the AX Miniguns mounted to certain vehicles.
XDF v2.2.5 Change Log [github.com]
Another rapid-fire update :P Changes to the Mantis model, new Mantis firing sounds, and a soft compat with the IHWCU 2035 mod.
XDF v2.2.4 Change Log [github.com]
Fixed an issue where the Tharsis HCO was causing issues with vanilla collimators, plus added new emissives to the Mantis and Tharsis, an XDF battle belt and some other minor changes.
XDF v2.2.3 Change Log [github.com]
Added the new, custom Tharsis HCS scope, improved Mantis sounds and some other minor changes.
XDF v2.2.2 Change Log [github.com]
Small update adding new stub wing variants for the Dragonfly and Comanche, as of the latest Arma v2.20 update.
XDF v2.2.1 Change Log [github.com]
We jump to v2.2.0 with a brand new custom XDF weapon - the R-31 Mantis Railgun. Modelled and textured from scratch by me, this new prototype weapon gives infantry a versatile, deadly handheld railgun! Check out the trailer to celebrate this release below, and the change log for more details!
https://www.youtube.com/watch?v=wyeTuBJUjzA
XDF v2.2.0 Change Log [github.com]
v2.1.5 brings a retextured RATNIK 3 suit to the XDF arsenal.
XDF v2.1.5 Change Log [github.com]
v2.1.4 carries some fixes and reload sounds for the newly added weapons.
XDF v2.1.4 Change Log [github.com]
v2.1.3 is a major update, adding 10 new weapons from the RF/WS Creator DLCs, a new advanced XDF helmet, short inventory descriptions for all XDF infantry gear and weapons, and a few more minor changes!
XDF v2.1.3 Change Log [github.com]
v2.1.2 is a minor fix and change patch.
XDF v2.1.2 Change Log [github.com]
v2.1.0 adds new XDF research uniforms, as well as some fixes for certain AI units not being able to sprint.
XDF v2.1.1 Change Log [github.com]
v2.1.0 adds new PXLA partial uniforms, vehicles and squad compositions, as well as some additional fixes, buffs and changes.
XDF v2.1.0 Change Log [github.com]
v2.0.9 adds 29 new XDF signs for marking locations in bases and XDF facilities, as well as a minor fix to RHIB boats toppling and Spear/Lance naming.
XDF v2.0.9 Change Log [github.com]
v2.0.8 fixes some minor issues, adds new KRISS Vector magazines and increased muzzle velocity for the Vector and HTI-X, new temperate uniforms and some basic uniforms for non-DLC owners. Full change-notes available below.
XDF v2.0.8 Change Log [github.com]
v2.0.7 adds a new weapon variant, the HTI-X Caracal Railgun , APDSHE rounds for the normal Caracal, PXLA vests and gear, XDF textured ammoboxes and enhanced thermobaric effects and sounds for the MAAWS and Hammer. Check out the full change-log below for details!
XDF v2.0.7 Change Log [github.com]
v2.0.6 adds a new OPFOR faction to the XDF mod, the Pro-Xeno Liberation Alliance . This faction is comprised of armed cultists that praise the alien invasion, decorating their vehicles in a fanatical camo based off hallucinations of a distant world. The PXLA will get more lore and assets in the future, but for now the full list of what they do have and what can be expected is available below in the change-log.
XDF v2.0.6 Change Log [github.com]
Also, we've just launched a Discord for the XDF mod! If you'd like to come chat and see more dev work, as well as give more direct feedback on the mod, you can join our Discord here [discord.gg].
v2.0.5 adds XDF-textured MXAR rifles, four van variants, and improved textures for the recent XDF tents.
XDF v2.0.5 Change Log [github.com]
v2.0.4 adds a few XDF tents, as well as numerous fixes to anti-tank unit loadouts, Xenohunter unit uniforms, experimental missile sounds and weight changes. Check the changelog for full details!
XDF v2.0.4 Change Log [github.com]
Expanded the roster of vehicles with the Stingray LSV, Mako helicopter and more. See the changelog for full details.
XDF v2.0.3 Change Log [github.com]
- Minor update to add the XDF F2000, update the CTAR reload and add the XDF Merlin helicopter.
v2.0.1 brings some extra vests from Expeditionary Forces, as well as changes to machinegun reload sounds, the Caiman's unique feed reload sound, and some other small changes.
XDF v2.0.1 Change Log [github.com]