Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
Game keeps randomly crashing. Error logs provided.
Edit: I discovered that the B42 Mask Exclusions mod was causing my game to crash. Go figure.

Game seems to crash randomly now. Seems to happen when it is loading a new chunk and if I am zoomed really far out. Didn't have this issue before 42.8

One error:

`function: spawnGroup -- file: BanditServerSpawner.lua line # 480 | MOD: Bandits
function: Clan -- file: BanditServerSpawner.lua line # 1116 | MOD: Bandits
function: onClientCommand -- file: BanditServerSpawner.lua line # 1079 | MOD: Bandits
java.lang.RuntimeException: attempted index: get of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:458)
at zombie.spnetwork.SinglePlayerServer.receiveClientCommand(SinglePlayerServer.java:206)
at zombie.spnetwork.SinglePlayerServer.mainLoopDealWithNetData(SinglePlayerServer.java:160)
at zombie.spnetwork.SinglePlayerServer.update(SinglePlayerServer.java:148)
at zombie.GameWindow.logic(GameWindow.java:289)
at zombie.GameWindow.frameStep(GameWindow.java:917)
at zombie.GameWindow.mainThreadStep(GameWindow.java:643)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`



Error two:

`Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@9ecbc798
function: AddZombiesInOutfit -- file: BanditCompatibility.lua line # 165 | MOD: Bandits
function: spawnGroup -- file: BanditServerSpawner.lua line # 476 | MOD: Bandits
function: Clan -- file: BanditServerSpawner.lua line # 1116 | MOD: Bandits
function: onClientCommand -- file: BanditServerSpawner.lua line # 1079 | MOD: Bandits
`
Last edited by Blessed Mother; Jun 5 @ 10:52pm