RimWorld

RimWorld

Mech Work Tab
An error occurs after entering the game
Could not find class MechTab.Source.MechTabModSettings while resolving node ModSettings. Trying to use SM_MechTab.MechTabModSettings instead. Full node: <ModSettings Class="MechTab.Source.MechTabModSettings" />
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ScribeExtractor:SaveableFromNode<SM_MechTab.MechTabModSettings> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<SM_MechTab.MechTabModSettings> (SM_MechTab.MechTabModSettings&,bool,string,object[])
Verse.Scribe_Deep:Look<SM_MechTab.MechTabModSettings> (SM_MechTab.MechTabModSettings&,string,object[])
Verse.LoadedModManager:ReadModSettings<SM_MechTab.MechTabModSettings> (string,string)
Verse.Mod:GetSettings<SM_MechTab.MechTabModSettings> ()
SM_MechTab.ModSettingsHandler:.ctor (Verse.ModContentPack)
System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
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Showing 1-1 of 1 comments
gicago Jul 20 @ 2:02am 
After resubscribing to the mod and validating files the error mentioned below was still there.

I went to my "\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config" folder and deleted the XML file of the mod.

It will have mod ID "3268299107" in the file name. After I deleted the file and started the game the error was gone.

The file gets recreated when you start the game and the mod is loaded.
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Showing 1-1 of 1 comments
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