Unturned

Unturned

Escalation
 This topic has been pinned, so it's probably important
NSTM  [developer] Feb 14 @ 3:34pm
Update 3.3.3.0 Notes
- Added Dual Revolvers.
--- This time, I've got 12 shots.

- Added the Hades Recoilless Rifle. (52391)
--- This recoilless rifle fires a variety tank shells! Keep a look out for this powerful weapon from full suit deadzones and more.
- Added the Recker revolver. (52489)
--- No one gets left behind!
- Added the Arms sawed-off shotgun. (52479)
--- A secondary shotgun of questionable control and accuracy derived from the Armstrong.
- Added the Nitrate express rifle. (52480)
--- An elegant double rifle with great stopping power, also derived from the Armstrong.
- Added the Firestorm assault rifle. (52491)
--- It's just a shot away.
- Added the LST .45 handgun. (52507)
--- Hey, just what you see, pal.
- Added the SASR 22-80 carbine. (52509)
--- Who dares wins.

- Added Canister Shells. (52465)
--- These rounds have a larger radius, and are designed for soft targets.
- Added Trainer Shells. (52466)
--- These cheaper rounds are a great way to practice firing shell loading weapons.
- Added Spring Shells. (52467)
--- These spring powered rounds send targets flying!
- Added Spring Rockets. (52462)
--- Screamin' eagles!
- Added Listener Concussive Rounds. (52464)
--- Quite the ammo to have in your arsenal.
- Added Dual Hollow Point Pistol Magazines. (52569)

- Added DEATH Anti-Material Magazine. (52470)
--- These volatile rounds explode on impact, dealing damage to all surroundings.
- Added FROST Anti-Material Magazine. (52471)
--- These saboted rounds provide a reduced bullet drop and increased accuracy.

- Added the Imperator technical truck. (51037)
--- This militia vehicle features a mounted HMT on the back, able to run and gun!
- Added the Storch Biplane. (51035)
--- This heavily armed two seater features a front gun that fires both grenade launcher rounds and Trident rockets at high velocity, and an LMG in the back seat!
- Added the Adler Biplane. (51036)
--- This very swift two seater features a front railgun firing SABOT slugs with increased damage and velocity, and a dual SMG in the back seat!

- Added the Plush Shark. (52484)
--- Swimming in the depths, it'll certainly take some luck to fish up this one...
- Added the Plush Bear. (52485)
--- A big and soft cuddly friend.
- Added the Anvil Balaclava. (52493)
--- In case you really need to cover your face.
- Added another Plushie.

- Added more vehicle spawn locations.
- Added more player spawn locations.
- Added new Raccoon sounds.

- Adjusted the Cavalry to have less damage. (24 -> 20)
--- Adjusted the Cavalry Dragoon Kit to have better accuracy and handling (0.85 -> 0.8)
- Adjusted the Valhalla SGNL-512 to be stronger.
--- Increased damage per pellet. (7 -> 9)
--- Increased range (50m -> 100m), and added falloff. (Starts 40m and floors at 60m, reducing damage to 5 per pellet.)
- Adjusted the size of the Ballistic Shield to be larger.
- Adjusted the Armstrong to deal less damage to arms and legs. (100% -> 80%)
- Adjusted HE Shell to have a larger damage radius. (14m -> 16m)
- Adjusted Tandem Rockets to have a larger damage radius. (8m -> 10m)
- Adjusted the Weebley to have more range. (150m -> 300m)

- Adjusted explosive HMG ammo to deal more damage against zombies.
- Adjusted Explosive Rockets to cost one less grenade to craft.
- Adjusted Breakplates to be placeable in claimed areas.
- Adjusted Falker and Drachen to have better turning capabilities at speed.
- Adjusted Blackburn to sell additional ammo for the new planes.
- Adjusted the Völundr PWR-1 to drop more often.
- Adjusted the Griffin to have zoomed sights.

- Adjusted Chuck to buy explosives, and also sell special ammo.
- Adjusted Dead drops to buy more things.
- Adjusted SSgt Rook's buying prices.
- Adjusted Consolidator to be usable on others.
- Adjusted Adhesive Compound to be drinkable.
--- lol
- Adjusted some kill volumes below bunkers.
- Adjusted Fisher zombies to drop some camping items.
- Adjusted every single gun and launcher to count towards the shot counter.
- Adjusted armored structure salvaging to prevent overdrive fuse duplication.

- Adjusted some explosion effects.
--- Fragmentation Rockets have a larger effect.
--- Tandem Rockets have a more impactful effect.
--- Some explosive ammo has a new explosion that is much less disorienting.
--- HTV 150mm destruction has a bit more of a blast.

- Fixed incorrect damage radius in description of Fragmentation Rocket. (16m, not 20m)
- Fixed incorrect damage radius on the Hera and Hestia grenade launchers. (12m, not 10m)
- Fixed Militia zombies still being festive.
- Fixed Deadzone zombies still dropping Arctic Alice packs.
- Fixed the HVT 150MM not having a firing sound.
- Fixed invisible cash registers.
- Fixed filtering on the Private Scope.
Last edited by NSTM; Feb 14 @ 3:41pm
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Showing 1-15 of 17 comments
sad Feb 14 @ 3:38pm 
love ya <3
Mr.j Feb 14 @ 3:49pm 
💪
sm1leey is gooning because of the new explosive anti mat mags
Tyisツ Feb 14 @ 9:50pm 
nice
TickTackM Feb 14 @ 10:35pm 
So cool
for sure, time back been better not gonna lie.
Last edited by John Wick; Feb 15 @ 1:59am
perfect update with pistol range cheaters gonna love it
This has come to be my favourite map... Like, the one and only thing I don't like is how the radio's clickeable area, the actual "NPC SPRITE" inside it, clips through the machine and it's like... well, my OCD triggers a little bit. But do keep it up, your job's radddd...
i feel like there is some phantom forces inspiration in this lol
What are the express rounds ID?
where do usually LST spawns? been playing this map for few days with my friends and we haven't seen it so far
cow__ Feb 19 @ 6:32am 
the SASR rifle is neat. in australia our SAS is called the SASR (special air service regiment)
Biplanes named “Storch” and “Adler”… I know what u are…
There is a problem with the Armstrong, It does 15 headshot damage, the problem lays in the crafted item the Arms, where it does 13 headshot damage, where it doesn't seem to have much of a compremise. Maybe special 20 gauge ammo?
Server is running an older version of the "Escalation" workshop file.
Your installed copy of the file matches the most recent version on Steam.
Local and Steam timestamp: 3/13/2025 1:18:55 AM Server timestamp: 2/15/2025 1:31:22 AM

help
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Showing 1-15 of 17 comments
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