Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't know whether or not if this is related to CE or Moyo 2, but whenever pawns holding Moyo weapons come into my colony, it lags to hell with this being repeated over and over, going down to 20 TPS whenever it happens. This only occurs with Moyo weapons, and I don't know if this counts, but the only pawns that are spitting out error logs like every nanosecond are the pawns with an overloaded moyo weapon with none of the blue bars on the weapon. The ones that aren't overheated don't lag my game.
Could not find type named Moyo2_HPF.CompProperties_ResourceHarvestable
XML error: <harvestJobDef>ExtractDeepBlue_Job</harvestJobDef> doesn't correspond to any field in type CompProperties.
https://gist.github.com/HugsLibRecordKeeper/da8c562b39ce2955964f0bcc4418d73f
Fixed it, it was Better Loading.
I tried to analyse the log with Deepseek and got that the CompFormChange of moyo may have conflict with the weapon charge of the Ancot Library. I will also report this to Ancot. And I post the log at the following, I'll delete it or change if it's improper.
Soyuz caught this error. Please don't report this to the RocketMan team unless you're certain RocketMan caused this error. with error System.NullReferenceException: Object reference not set to an instance of an object
[Ref 7DEA53B8]
at Moyo2_ItemFormChange.CompFormChange.tryTransformInto (Verse.Pawn pawn, Moyo2_ItemFormChange.TransformData tsd) [0x0012f] in <717828404eca4dfda87fb1d39947dbed>:0
at Moyo2_ItemFormChange.CompFormChange.cooldownTick () [0x0005c] in <717828404eca4dfda87fb1d39947dbed>:0
at Moyo2_ItemFormChange.IFCHarmony.IFCPostTickEquipment (Verse.Pawn_EquipmentTracker __instance) [0x0001b] in <717828404eca4dfda87fb1d39947dbed>:0
at Verse.Pawn_EquipmentTracker.EquipmentTrackerTick () [0x0003f] in <55c979a686a941c79e05527da9299180>:0
- POSTFIX Ancot.AncotLibraryPatch_WeaponCharge: Void AncotLibrary.Ancot_WeaponTick_Patch:Postfix(Pawn ___pawn)
- POSTFIX IFC.Patch: Void Moyo2_ItemFormChange.IFCHarmony:IFCPostTickEquipment(Pawn_EquipmentTracker __instance)
at Verse.Pawn.Tick () [0x001fe] in <55c979a686a941c79e05527da9299180>:0
- TRANSPILER Krkr.RocketMan.Soyuz: IEnumerable`1 Soyuz.Patches.Pawn_Tick_Patch:Transpiler(IEnumerable`1 instructions, ILGenerator generator)
- FINALIZER Krkr.RocketMan.Soyuz: Void Soyuz.Patches.Pawn_Tick_Patch:Finalizer(Pawn __instance, Exception __exception)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[YayoCombat3][ERR] Failed to apply Harmony patches for Mlie.YayosCombat3. Exception was: HarmonyLib.HarmonyException: Patching exception in method System.Collections.Generic.IEnumerable`1<Verse.Gizmo> Verse.Pawn_EquipmentTracker::GetGizmos() ---> System.Exception: Postfix patch System.Collections.Generic.IEnumerator`1[Verse.Gizmo] System.Collections.Generic.IEnumerable<Verse.Gizmo>.GetEnumerator() must have a "void" return type
here is the log
https://gist.github.com/HugsLibRecordKeeper/afd71ab9babdcf87195a8edbf6d2db3e
Yayo's Combat 3 (Continued)
https://steamcommunity.com/sharedfiles/filedetails/?id=2854006492
Paniel the Automata[1.5]
https://steamcommunity.com/sharedfiles/filedetails/?id=3305504186
Exception from long event: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
[Ref 9ACFCE6F]
[0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <51fded79cd284d4d911c5949aff4cb21>:0
at Moyo2.ThingClass_MoyoFabricationBench.DeSpawn (Verse.DestroyMode mode) [0x00061] in <4ce4c33708a64b71a627266cde793b45>:0
at RimWorld.GravshipUtility.GenerateGravship (RimWorld.Building_GravEngine engine) [0x00084] in <fcfab19af5d14a608a65ebd77f29482f>:0
at Verse.WorldComponent_GravshipController.RemoveGravshipFromMap (RimWorld.Building_GravEngine engine) [0x00014] in <fcfab19af5d14a608a65ebd77f29482f>:0
at Verse.WorldComponent_GravshipController+<>c__DisplayClass43_0.<OnGravshipCaptureComplete>b__2 () [0x00060] in <fcfab19af5d14a608a65ebd77f29482f>:0
at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x0001d] in <fcfab19af5d14a608a65ebd77f29482f>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()
checked and verified the bug, thx for the report
after 1.6 update that all implants info are blank.
https://steamcommunity.com/sharedfiles/filedetails/?id=3527384826
normal infocard
https://steamcommunity.com/sharedfiles/filedetails/?id=3527384730
it can work just info are blank.
and other info(food,weapon,cloth etc..) is fine.
Only happens in implants info