Dwarf Fortress

Dwarf Fortress

More Vanilla Creatures
ryno  [developer] May 30, 2024 @ 12:46pm
Request New Creatures Here
if you have an idea for a creature you would like to see in the game that would fit the vanilla environment, post about it here
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Showing 1-15 of 39 comments
CocoBat Jun 1, 2024 @ 1:35pm 
Maybe some sort of mandrake like potato creature, like a little potato guy, some kind of floating spore or mushroom creature? I know it's vague, I'll keep trying to come up with stuff, above ground Ents for the fantastical trees like feather trees and Highwood, I really liked the coal sprites, maybe some sort of large version? maybe a grounded one, I really like "ball of some material with eyes/but alive" type creatures, so maybe just some living rolling rocks, moss balls, grass balls, or a big worm made of balls of rock or gem, bubble blowing land sponges that live near lakes or rivers, I was thinking of giant red and white blood cells or blood vessel worms for evil biomes but that may be too much, I really like the idea of gnomes based on the stereotypical Fairytale/garden gnome with the pointy hats but those would probably be sentient, in regards to folkloric and Fairytale creatures, maybe clay Golems, some kind of leprechaun, Jackalopes, maybe household spirits like brownies or Boggarts or hobs that are strange little guys but not necessarily malicious, I really like the new flying books, hovering cloaks, maybe animated instruments, but I know the instruments in DF are randomly generated, land lobsters maybe... I don't know if I already asked this but maybe the opposite versions of some giant animals, like tiny versions of very big animals, or vermin versions of normal animals, maybe log Golems that are animate logs with legs and arms of sticks, made by some sort of amateur magician, something like will' o' wisps, or a Nuckelavee, flesh balls but they're made of bones, giant floating eyes with some sort of projectiles, I'm having a hard time thinking of more things right now haha.

I asked my partner and she says owl-cats, or some kind of mimicking creature like an animated chest and Hellhounds.

Again, just spitballing in the hopes there might be something useful in there.
ryno  [developer] Jun 1, 2024 @ 3:22pm 
Originally posted by CocoBat:
Maybe some sort of mandrake like potato creature, like a little potato guy

once the base game adds more streamlined support for equipment graphics (palettized everything) i have plans for a vegetable-type people civilization wherein there is a type of "man" based on every single type of garden/farm crop in the game

Originally posted by CocoBat:
some kind of floating spore or mushroom creature

written in my creature ideas is a type of creature based on each of the cavern grasses, so it would probably be a "Giant Floor Fungus Spore" + "Giant Cave Moss Spore" + "Giant Underlichen Spore", but i want them to be able to convert creatures into fungal zombies of their type and my lack of experience with syndromes is delaying this feature

Originally posted by CocoBat:
above ground Ents for the fantastical trees like feather trees and Highwood

i would really like to have above ground ents for every type of tree in the game, its just a lot of work so maybe just doing ones for the fantasy tree types could be a nice start. its definitely something ive been interested in

Originally posted by CocoBat:
I really like "ball of some material with eyes/but alive" type creatures

yeah the construct-type creatures are usually cool. right now i am currently working on Barrel Man & Pot Man

Originally posted by CocoBat:
hovering cloaks

any type of living animated item sounds good but the problem is that it becomes abstract or awkwardly arbitrary when defining things like what material they're made of. for example we would want things like a "flying sword", but if it's an iron sword why isn't there a copper one, or if it's a longsword why aren't there flying scimitars and daggers etc. Stuff like that doesnt lend itself as well to a mod because features like that clearly want to be part of a more dedicated system that handles this "types"-type problem automatically

Originally posted by CocoBat:
owl-cats

that sounds pretty good

Originally posted by CocoBat:
some kind of mimicking creature like an animated chest

yeah a mimic would be great and ive asked around about this but there doesn't seem to be a trivial way to get a creature to automatically randomize its caste over time, or however it would turn out where a creature impersonates random objects at random times, it would probably have to be 1 static object as far as modding goes so again its one of those "better off waiting for a dedicated system" type features. If we had to choose 1 object it would be a chest of course, so its never out of the question that a simple chest-mimic could be added, although that's more of a dungeon type creature rather than a cave type creature, so on that reason alone i may not pursue it (Edit: i went ahead and added them since its probably fine)
Last edited by ryno; Jun 2, 2024 @ 10:34am
Digganob Jun 1, 2024 @ 5:00pm 
Have you looked into classic D&D monsters? Something that immediately comes to mind is the rust monster. I'm not sure whether the rusting effect will be possible. You could maybe do some kind of approximation, like a simple destruction of certain metals on contact. Lots of cool ideas from the old classic monster manuals.

BTW, I admire the continuation of content additions. The art especially is excellent. Your mod's title could not be more apt, these blend into vanilla perfectly.
Last edited by Digganob; Jun 1, 2024 @ 5:02pm
乂 Garry Jun 2, 2024 @ 10:43pm 
GIANT HONEY BEE FOR MAXIMUM PAINNNN
乂 Garry Jun 3, 2024 @ 1:49am 
Oh wait you already have one. erm. GIANT BUMBLEBEE FOR MAXIMUM inability to fulfil preference requests :staredown:
bloopah Jun 27, 2024 @ 8:58am 
I keep wondering why giant fairies/pixies don't exist in vanilla. They would be pretty neat to see.

Originally posted by 乂 Garry:
Oh wait you already have one. erm. GIANT BUMBLEBEE FOR MAXIMUM inability to fulfil preference requests :staredown:
Yes, let the leaf-lovers have some big bumblebees for dorfs to steal!
ryno  [developer] Jun 27, 2024 @ 5:44pm 
@bloopah giant fairies were planned for version 1 but i struggled with the artwork so i did not include them, and their creature files have laid dormant ever since! i am open to the idea of them eventually being added though! the main barrier is that i source all the artwork from the original sprites and the vanilla fairies are so small and lacking detail, plus fairies have a wide range of canonical skin and hair colors (and gender) so i would feel pressured to avoid half assing it with a one-sprite-fits-all, so all of this contributes to the reason why i havent added giant fairies yet
Typical1saac Aug 19, 2024 @ 5:25pm 
A giant Water bear/Tardigrade that floats through the air like a balloon would be a cute edition. Especially if they are harmless but almost indestructible like in real life
CocoBat Aug 19, 2024 @ 5:57pm 
The mod Bucket O' Creatures has Tardigrades (and also Tardigrade people) but that mod is not compatible with this one

Originally posted by Typical1saac:
A giant Water bear/Tardigrade that floats through the air like a balloon would be a cute edition. Especially if they are harmless but almost indestructible like in real life
falloutrat23 Aug 24, 2024 @ 11:18pm 
evil biome Flesh Blob, tentacle dog/wolf like creature, tentacle Mass/Bush, Fused Body pile (mix body parts), Bone Golem/statue, human like man no flesh on the arms bone claw three eyes bone plate legs toxic blood that cause mass bruising goblin tameable
Cro-Magnon Oct 11, 2024 @ 6:18am 
Awesome mod, maybe some classic mythological additions would be really good?

Manticore - Essentially a giant lion with bat wings and a scorpion's tail. Compared to some of what you made this should be easier since you can base it off of the giant lion sprite/raws and reuse the giant scorpion venom. Could be found on the surface in savage or evil biomes

Griffin - Giant lion meets giant eagle - could be found in savage biomes

Cerberus/Hellhound - Three headed fire breathing dog - found on third cavern layer

Cockatrice - Two-legged serpent-like dragon creature with the head of a rooster - Could be similar to a jabberer but with scales and a bite that inflicts paralysis (in mythology it would turn people to stone but for simplicity paralysis could be just as thematic)

I'd be happy to write out descriptions for these or any other creatures if you're accepting help
ryno  [developer] Oct 11, 2024 @ 10:52am 
Originally posted by Cro-Magnon:
Awesome mod, maybe some classic mythological additions would be really good?

Manticore - Essentially a giant lion with bat wings and a scorpion's tail. Compared to some of what you made this should be easier since you can base it off of the giant lion sprite/raws and reuse the giant scorpion venom. Could be found on the surface in savage or evil biomes

Griffin - Giant lion meets giant eagle - could be found in savage biomes

Cerberus/Hellhound - Three headed fire breathing dog - found on third cavern layer

Cockatrice - Two-legged serpent-like dragon creature with the head of a rooster - Could be similar to a jabberer but with scales and a bite that inflicts paralysis (in mythology it would turn people to stone but for simplicity paralysis could be just as thematic)

I'd be happy to write out descriptions for these or any other creatures if you're accepting help

I'm definitely interested in doing things like that. The base game has a vague recognition of Chimeras (Manticore), Centaurs, and Griffons, so those 3 specifically are definitely planned. Cerberus does not feel appropriate, but Cockatrice is probably fair game so that's probably going to happen as well. I'm also somewhat interested in Basilisks and Gargoyles.

so yeah, more mythological creatures have been on my list for awhile, its only a matter of time
Last edited by ryno; Oct 11, 2024 @ 10:54am
KarkinoMare Oct 11, 2024 @ 7:40pm 
Fluffy wambler related fellas? fluffy wambler person? fluffy wambler colossus? evil fluffy wamblers? :speechballoon::gorlak::LostTechnology_Confusion:
ryno  [developer] Oct 11, 2024 @ 9:14pm 
Originally posted by SaltyCrab:
Fluffy wambler related fellas? fluffy wambler person? fluffy wambler colossus? evil fluffy wamblers? :speechballoon::gorlak::LostTechnology_Confusion:

i already added giant fluffy wamblers and i created the raws for a Dark Fluffy Wambler, but i ended up deleting it because the idea was too insane. i already added Dark Gorlaks which was bad enough and its probably a low point for the mod.
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