Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But changing temp at control unit or link it will update temp.
It will be nice, when temp will be same when build.
[Ref 46B488E8]
at ProxyHeat.CompTempData.ApplyData (ProxyHeat.CompProperties_TemperatureSource compProps) [0x00001] in <6f4e83e9671e4ddf9f8256470f25e40e>:0
at ProxyHeat.ProxyHeatMod.ApplySettings () [0x00042] in <6f4e83e9671e4ddf9f8256470f25e40e>:0
at ProxyHeat.ProxyHeatMod.WriteSettings () [0x00008] in <6f4e83e9671e4ddf9f8256470f25e40e>:0
at RimWorld.Dialog_ModSettings.PreClose () [0x00006] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.WindowStack.TryRemove (Verse.Window window, System.Boolean doCloseSound) [0x00051] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.Window.Close (System.Boolean doCloseSound) [0x00005] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.Window.OnCancelKeyPressed () [0x00008] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.WindowStack.Notify_PressedCancel () [0x00056] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.WindowStack.HandleEventsHighPriority () [0x00049] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.UIRoot.UIRootOnGUI () [0x00046] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.UIRoot_Entry.UIRootOnGUI () [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.Root.OnGUI () [0x0003d] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Root:OnGUI ()