Entropy : Zero 2

Entropy : Zero 2

The Citadel Source - ACT I
HelloTimber  [developer] Feb 13, 2024 @ 6:41am
Feedbacks post in here!
If you find any bug, problem, or have any suggestion, just post here!
< >
Showing 1-6 of 6 comments
Com Feb 14, 2024 @ 6:51am 
I can't see my weapons despite my FoV being set at the lowest setting possible(75).
HelloTimber  [developer] Feb 14, 2024 @ 8:04pm 
Originally posted by Com:
I can't see my weapons despite my FoV being set at the lowest setting possible(75).
This is weird.
Most of players are normal, but a few players indeed have the same problem like this.
And I can't figure out how this happens, due to the content that players installed are completely same.
I'm not sure, but let's try typing these in console:

ent_fire viewmodel AddOutput "targetname theplrviewmodel" 0.00
ent_fire wpspr_* SetParent theplrviewmodel 0.05
ent_fire wpspr_* SetParentAttachment muzzle 0.10
ent_fire !player RunScriptFile ez2_thecitadel/thecitadel_spriteweapons 0.15

This will give player's viewmodel a name "theplrviewmodel", then parent those sprite weapons on player's invisible viewmodel. and run scripts to animate sprite weapons.
I'm not sure if this will solve the problem, buy we can give it a shot.
By the way, my fov is 90, and viewmodel_fov is 54.
melee turret Feb 18, 2024 @ 8:33am 
Hello HelloTimber
This didn't solve the issue on my end. It is still 100% playable but I'd love to know if this gets solved any time soon. Great work btw!
melee turret Feb 18, 2024 @ 9:08am 
Ah! Okey, now I have a game breaker. Red Keycard doesn't spawn on E1M1 :S
Sackyboy May 18, 2024 @ 12:37pm 
it has nothing to do with The Citadel sooooo...misinformation?
My Rocket Launcher didn't fire rockets.
It just disappeared after firin nothing, especially as I didn't lose the ammo after fire.
< >
Showing 1-6 of 6 comments
Per page: 1530 50