Entropy : Zero 2

Entropy : Zero 2

The Citadel Source - ACT I
Showing 1-8 of 8 entries
Update: Feb 14, 2024 @ 11:53pm

Fixed a bug that picking up "Fortune" bonus will increase player's max health to 200.
4 language patches are added into the content directory.

Update: Feb 13, 2024 @ 11:50pm

All maps set "New level unit" property to "Yes". Data will all be abandoned now, in order to fix the bug that change level to hub again will lead to game crash.
When armor value is >=50, buying armor from Tycho will be denied now.
Fixed the short flash before teleporting to level when a map starts.

Update: Feb 13, 2024 @ 10:04pm

Map source .vmf files updated

Update: Feb 13, 2024 @ 9:52pm

The missing "endgame.wav" is added, which is played when player get in the hub for the first time.
E1M5 Boss Vectra's hitbox is more reasonable now.
E1M3 secret door will automatically move a bit when player comes close, in order to make it more easily discovered.
E1MX still hasn't done yet, but you can get in and have a look now.
During level changing, the "LOADING" label is overridden by "DESCENDING" now.
Fixed bug that SSM launcher is not working after changing level.
Fixed the problem that bottom of barriers in map are all nodraw texture.
The missing E1MX BGM is added.

Update: Feb 13, 2024 @ 6:29am

Missing music for getting bonus has been added.

Update: Feb 13, 2024 @ 4:19am

Fixed the bug that at E1M4 player will be revived to outside of map.
Turret rotatinig speed is changed to 114514 now, in order to make them aim at player when they see right away.
Maps' source .vmf files are put into directory.
Kicking damage is changed from 24 to 35.
Added Double Deposit bonus at E1MX's entrance in E1M3, which should have been set in E1MX. E1MX still haven't been done yet.
Whalegun's model have been changed. Now reloading animation is as long as the sprite animation.
Chaingun's model have been changed. Now reloading animation is as long as the sprite animation.
Thumbnail of workshop page has been changed, due to somebody might not glad to see the previous one.

Update: Feb 11, 2024 @ 9:53pm

Fixed a text problem at E1M5 end.
Changed SMG1 greande max capacity to 10.

Update: Feb 11, 2024 @ 7:50pm

changes from beta version:
Max ammo value changed.
Enemies will not attack player immediately when player being revived.
Changed value of chaingun ammo box.
Fixed revive teleport bug.
Fixed the bug that falling into void will not being revived.
Extra revival in different difficulty is working properly now.