Project Zomboid
Descriptive Tooltips for Skill Levels
 กระทู้นี้ถูกปักหมุด เพราะฉะนั้นอาจเป็นกระทู้สำคัญ
Champy  [ผู้พัฒนา] 16 ม.ค. 2024 @ 6: 47am
Translations
Submit translations here.

The file to translate is located here :

Steam\steamapps\workshop\content\108600\3134776712\mods\DescriptiveSkillTooltips\media\lua\shared\Translate\EN\IG_UI_EN.txt
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กำลังแสดง 1-15 จาก 20 ความเห็น
Hey Champy, I did the brazilian portuguese translation. How do I send to you? Nice mod, btw. Works fine in SP/MP.
Champy  [ผู้พัฒนา] 19 ม.ค. 2024 @ 2: 48am 
@Eryckson Send it however you want. Some people post a link to google drive or other platforms for sharing files. I could also put the mod on github, if you're familiar with pull requests.
CN
IGUI_skilltooltip_basecarrycapacity = "基础负重",
IGUI_skilltooltip_blockchance = "击退概率",
IGUI_skilltooltip_meleedamage = "近战伤害",
IGUI_skilltooltip_pushknockdown = "推动击倒",
IGUI_skilltooltip_chancetoclimbtallfences = "攀爬成功概率",
IGUI_skilltooltip_trait = "特性",
IGUI_skilltooltip_enduranceloss = "耐力消耗",
IGUI_skilltooltip_endurancerecovery = "耐力恢复",
IGUI_skilltooltip_attackspeed = "攻击速度",
IGUI_skilltooltip_tripchance = "绊倒概率",
IGUI_skilltooltip_runningspeed = "跑步速度",
IGUI_skilltooltip_sprintingspeed = "冲刺速度",
IGUI_skilltooltip_footstepssoundradius = "走路声音半径",
IGUI_skilltooltip_combatwalkspeed = "战斗行走速度",
IGUI_skilltooltip_footstepssoundradiuswhilesneaking = "潜行声音半径",
IGUI_skilltooltip_detectionchance = "被发现概率(每秒)",
IGUI_skilltooltip_damage = "伤害",
IGUI_skilltooltip_critchance = "暴击概率",
IGUI_skilltooltip_extradamage = "额外伤害",
IGUI_skilltooltip_attackrange = "攻击范围",
IGUI_skilltooltip_endurancecost = "耐力消耗",
IGUI_skilltooltip_injurychance = "闪避概率",
IGUI_skilltooltip_chanceofjawstab = "斩杀概率",
IGUI_skilltooltip_decreasedchanceofshortbladegettingstuckinazombie = "降低短刀卡在僵尸身上的概率",
IGUI_skilltooltip_Slightincreasein = "略有增加",
IGUI_skilltooltip_durability = "耐久度",
IGUI_skilltooltip_Increaseddurabilityofallweapons = "增加了所有武器的耐久度,特别是那些低耐久度的武器",
IGUI_skilltooltip_barricadingtimewood = "路障时间(木头)",
IGUI_skilltooltip_healthforwoodenconstructions = "木制品血量",
IGUI_skilltooltip_craftedspeardurability = "精雕细琢的长矛耐久度",
IGUI_skilltooltip_ingredientsused = "使用原料",
IGUI_skilltooltip_morecalories = "熟食中含有更多的卡路里、蛋白质、碳水化合物和脂肪",
IGUI_skilltooltip_cookingspeed = "烹饪速度",
IGUI_skilltooltip_Canuserottenfood = "可以使用 %1% 的腐烂食品作为配料",
IGUI_skilltooltip_Cantellpoison = "能分辨出煮熟的饭菜是否有毒",
IGUI_skilltooltip_bandagelife= "绷带寿命",
IGUI_skilltooltip_fracturehealingspeed = "骨折愈合速度",
IGUI_skilltooltip_movespeedwithafracture = "骨折移动速度",
IGUI_skilltooltip_fastermedicalactions = "更快的医疗行动",
IGUI_skilltooltip_fastermedicalchecks = "对其他幸存者进行更快的医疗检查",
IGUI_skilltooltip_barricadingtimemetal = "路障时间(金属)",
IGUI_skilltooltip_vehiclesalvagingtime = "车辆打捞时间",
IGUI_skilltooltip_hoodopeningtime = "引擎盖开启时间和维修时间",
IGUI_skilltooltip_servicingtime = "维修时间",
IGUI_skilltooltip_Sheetpaddingsprovide = "碎布条补丁",
IGUI_skilltooltip_Denimpaddingsprovide = "牛仔布条补丁",
IGUI_skilltooltip_Leatherpaddingsprovide = "皮革条补丁",
IGUI_skilltooltip_scratchdefense = "防抓",
IGUI_skilltooltip_bitedefense = "防咬",
IGUI_skilltooltip_chancetogetthread = "从撕破的衣服上弄到线的概率",
IGUI_skilltooltip_chanceofgettingpaddingback = "移除补丁时保留材料的概率",
IGUI_skilltooltip_Rippingclothesyieldsmorefabric = "撕裂衣服会产生更多的布料",
IGUI_skilltooltip_Canrepairclothes = "用合适的布料能修补衣服",
IGUI_skilltooltip_increasegunstats = "增加精度,精度,射程,射击角度和瞄准时间取决于枪",
IGUI_skilltooltip_generatorconditionrepaired = "每个电子废料修复发电机百分比",
IGUI_skilltooltip_experience = "经验",
IGUI_skilltooltip_Insertsandremovesmagazinesfaster = "更快地插入和取出弹夹",
IGUI_skilltooltip_Loadsunloadsmagazinesfaster= "更快地装弹和卸弹",
IGUI_skilltooltip_Loadsweaponsfaster = "装填武器的速度更快",
IGUI_skilltooltip_Increasedcatchchance = "提高诱捕概率",
IGUI_skilltooltip_SnareTraps(*) = "可以建造陷阱 (*)",
IGUI_skilltooltip_requiresknowledge = "(* = 需要知识)",
IGUI_skilltooltip_with = "和",
IGUI_skilltooltip_can = "可以",
IGUI_skilltooltip_Buildsunlocked = "解锁建造",
IGUI_skilltooltip_Canbuild = "可以建造",
IGUI_skilltooltip_Canmake = "可以使用",
IGUI_skilltooltip_Canfind = "可以发现",
IGUI_skilltooltip_Canfindmore = "可以发现更多",
IGUI_skilltooltip_Canproperlyservice = "可以维修",
IGUI_skilltooltip_TrapBox = "如果木工是1级,可以建造陷阱箱 (*)",
IGUI_skilltooltip_CageTraps= "可以建造笼子陷阱 (*)",
IGUI_skilltooltip_roughwoodenfloor = "可以建造木地板",
IGUI_skilltooltip_woodensign = "可以制作木牌",
IGUI_skilltooltip_wallframes = "可以建造墙框",
IGUI_skilltooltip_doorframes = "可以建造门框",
IGUI_skilltooltip_woodenwallslvl1 = "可以建造木墙lvl 1",
IGUI_skilltooltip_woodenwindowslvl1 = "可以建造木窗 lvl 1",
IGUI_skilltooltip_roughwoodenfences = "可以建造粗糙的木栅栏",
IGUI_skilltooltip_roughwoodenshelves = "可以建造粗糙的木架子",
IGUI_skilltooltip_composter = "可以建造堆肥器",
IGUI_skilltooltip_roughsmallbookcases = "可以建造粗糙的小书柜",
IGUI_skilltooltip_roughwoodencrates = "可以建造粗糙的木箱",
IGUI_skilltooltip_roughwoodendoors = "可以建造粗糙的木门",
IGUI_skilltooltip_properwoodenfloors = "可以建造合适的木地板",
IGUI_skilltooltip_bettercounters = "可以建造更好的柜台",
IGUI_skilltooltip_bettertables = "可以建造更好的桌子",
IGUI_skilltooltip_betterwoodendoors = "可以建造更好的木门",
IGUI_skilltooltip_beds = "可以建造床",
IGUI_skilltooltip_basicraincollectorbarrels = "可以建造基本的雨水收集桶",
IGUI_skilltooltip_lamponpillar = "可以建造灯柱",
IGUI_skilltooltip_woodenwallslvl2 = "可以建造木墙 lvl 2",
IGUI_skilltooltip_woodenwindowslvl2 = "可以建造木窗 lvl 2",
IGUI_skilltooltip_Canplasterwoodenwallslv3 = "可以抹灰木墙 lvl 3",
IGUI_skilltooltip_woodenstakesandbarbedfences = "可以建造木桩和铁丝网",
IGUI_skilltooltip_roughbookcase = "可以建造粗糙的书柜",
IGUI_skilltooltip_stairs = "可以建造楼梯",
IGUI_skilltooltip_doublewoodendoors = "可以建造双木门",
IGUI_skilltooltip_properwoodencrates = "可以建造合适的木箱",
IGUI_skilltooltip_propercounters = "可以建造合适的柜台",
IGUI_skilltooltip_propertables = "可以建造合适的桌子",
IGUI_skilltooltip_properdoors = "可以建造合适的门",
IGUI_skilltooltip_properbookcases = "可以建造合适的书柜",
IGUI_skilltooltip_qualityraincollectorbarrels = "可以建造高级的雨水收集桶",
IGUI_skilltooltip_woodenwallslvl3 = "可以建造木墙 lvl 3",
IGUI_skilltooltip_woodenwindowslvl3 = "可以建造木窗 lvl 3",
IGUI_skilltooltip_Cantellcurrentgrowthphase = "可以分辨出作物当前的生长阶段",
IGUI_skilltooltip_Cantellhealthmoreeasily = "可以更容易地判断作物的健康状况",
IGUI_skilltooltip_Cantellwaterlevelmoreeasily = "可以更容易地判断作物的水位",
IGUI_skilltooltip_Cantellgrowthlevelmoreeasily = "可以更容易地判断作物的生长水平",
IGUI_skilltooltip_Cantelldiseaselevel = "可以判断作物的病害程度",
IGUI_skilltooltip_Cantellwhennextgrowthphasewilloccur = "可以分辨出作物的下一个生长阶段是什么时候",
IGUI_skilltooltip_Canhotwirevehicleswithmechanics = "可以短接车辆(需要技工2级)",
IGUI_skilltooltip_Canhotwirevehicleswithelectrical = "可以短接车辆(需要电工1级)",
IGUI_skilltooltip_Canchangelightstobebatterypowered = "可以把灯改成电池供电",
IGUI_skilltooltip_Increasedvehiclehoodefficiency = "提高汽车引擎盖和后备箱的维修效率",
IGUI_skilltooltip_Standardenginerepair = "每个发动机零件维修(标准型)引擎耐久 %1% ",
IGUI_skilltooltip_Heavydutydenginerepair = "每个发动机零件维修(商用型)引擎耐久 %1%",
IGUI_skilltooltip_Sportenginerepair = "每个发动机零件维修(性能型)引擎耐久 %1%",
IGUI_skilltooltip_serviceseats = "可以维修座位",
IGUI_skilltooltip_servicetires = "可以维修轮胎",
IGUI_skilltooltip_servicewindows = "可以维修玻璃",
IGUI_skilltooltip_servicehood = "可以维修引擎盖",
IGUI_skilltooltip_servicetrunklids = "可以维修后备箱盖",
IGUI_skilltooltip_servicebrakes = "可以维修制动器",
IGUI_skilltooltip_servicesuspensions = "可以维修悬挂",
IGUI_skilltooltip_servicedoors = "可以维修车门",
IGUI_skilltooltip_servicegastanks = "可以维修油箱",
IGUI_skilltooltip_servicemufflers = "可以维修消声器",
IGUI_skilltooltip_servicewindshields = "可以维修挡风玻璃",
IGUI_skilltooltip_Canhotwirevehicleswithelectrical = "可以短接车辆(需要电工1级)",
IGUI_skilltooltip_Canrepairvehiclehoodstrunks = "可以修理汽车引擎盖和后备箱",
IGUI_skilltooltip_CanextractenginepartsfromStandardengines = "可以从标准型引擎中提取发动机零件",
IGUI_skilltooltip_CanextractenginepartsfromHeavyDutyengines = "可以从商用型引擎中提取发动机零件",
IGUI_skilltooltip_CanextractenginepartsfromSportengines = "可以从性能型引擎中提取发动机零件",
IGUI_skilltooltip_metalwalllvl1 = "可以建造金属墙 lvl 1 (*)",
IGUI_skilltooltip_metalwallframes = "可以建造金属墙框 (*)",
IGUI_skilltooltip_metalfences = "可以建造金属栅栏 (*)",
IGUI_skilltooltip_polefences = "可以建造栅栏 (*)",
IGUI_skilltooltip_metalshelves = "可以建造金属架子 (*)",
IGUI_skilltooltip_wiredfences = "可以建造铁丝网 (*)",
IGUI_skilltooltip_polefencegates = "可以建造栅栏门 (*)",
IGUI_skilltooltip_metalcrates = "可以建造金属板条箱 (*)",
IGUI_skilltooltip_metalwindowslvl1 = "可以建造金属窗 lvl 1 (*)",
IGUI_skilltooltip_bigwiredfences = "可以建造大铁丝网 (*)",
IGUI_skilltooltip_bigmetalcounters = "可以建造大型金属柜台 (*)",
IGUI_skilltooltip_smalllocker = "可以建造小储物柜 (*)",
IGUI_skilltooltip_bigpolefences = "可以建造大杆栅栏 (*)",
IGUI_skilltooltip_bigpolefencegates = "可以建造大杆栅栏大门 (*)",
IGUI_skilltooltip_bigdoublewiredgates = "可以建造双线的双关门 (*)",
IGUI_skilltooltip_metalwallslvl2 = "可以建造金属墙 lvl 2 (*)",
IGUI_skilltooltip_metalwindowslvl2 = "可以建造金属窗 lvl 2 (*)",
IGUI_skilltooltip_bigdoublepolegates = "可以建造大的双极门 (*)",
IGUI_skilltooltip_biglockers = "可以建造大储物柜 (*)",
IGUI_skilltooltip_Betteratsalvagingmetalfromvehicles = "可以更好地从车辆中回收金属",
IGUI_skilltooltip_Slightlybetteratsalvagingmetalfromvehicles = "稍微擅长从车辆中回收金属",
IGUI_skilltooltip_Increasedvehiclehoodandtrunkrepairefficiency = "提高汽车引擎盖和后备箱的维修效率",
IGUI_skilltooltip_Increasedvehiclehoodrepairefficiency = "提高汽车罩修理效率",
IGUI_skilltooltip_CanrepairvehicletrunkswithMechanics = "可以维修汽车后备箱(需要技工2级)",
IGUI_skilltooltip_Canrepairvehiclehoodsbetter = "可以更好的维修引擎盖",
IGUI_skilltooltip_Andmore = "还有很多...",
IGUI_skilltooltip_morepreciseinformation = "更精确的搜寻区域信息",
IGUI_SearchMode_Categories_ForestRarities = "森林的稀世珍品",
IGUI_skilltooltip_Better = "更好",
IGUI_skilltooltip_Enablesfocusing = "可以集中精力搜寻",
IGUI_skilltooltip_chancetobreakrod = "切断钓鱼线概率",
IGUI_skilltooltip_Decreasedchanceofcatchingtrash = "减少捕捉垃圾的机会",
IGUI_skilltooltip_chanceofcatchingfishwithspears = "用长矛捕鱼概率",
IGUI_skilltooltip_chanceofcatchingfishwithfishingrodsandbait = "用鱼竿和鱼饵钓鱼概率",
IGUI_skilltooltip_chanceofcatchingfishwithfishingrodsandlure = "用鱼竿和鱼饵钓鱼概率",
IGUI_skilltooltip_Fasterfishing = "更快的钓鱼",
IGUI_skilltooltip_doesntgetboredfromfishing = "钓鱼不会无聊",
IGUI_skilltooltip_bonusaxetreedamage = "砍树伤害",
IGUI_skilltooltip_loweredchancetoloseaxecondition = "减少因砍树而降低斧头耐久度的概率",
IGUI_skilltooltip_increasedchanceofmaterials = "增加树木掉落材料概率",
IGUI_skilltooltip_caloriedused = "砍伐树木所消耗的卡路里",
IGUI_skilltooltip_enduranceused = "砍伐树木所消耗的耐力",
IGUI_skilltooltip_foodcondition = "轻微的机会从树上掉落食物,如果搜寻等级 %1",
IGUI_skilltooltip_foodcondition2 = "从树上掉落食物的概率很小",
IGUI_skilltooltip_nolongergetsseverelyexhausted = "不再因砍伐树木或清除灌木而极度疲惫",
IGUI_skilltooltip_removingbushtime = "清除灌木所需的时间"
IGUI_skilltooltip_andmore = "还有很多 ...",
IGUI_skilltooltip_chancenottoconsumetinkeringitem = "不消耗修补物品概率",
IGUI_skilltooltip_dynamictinkerercondition = "如果维护等级 %1 并且玩家将15件以上的物品修补成稀有或更好的修正物,获得修补匠特质"
IGUI_skilltooltip_dynamictinkerercondition2 = "如果玩家将15件物品修补成稀有或更好的修正物,则获得修补者特质",
IGUI_skilltooltip_tinkeringtime = "修补时间",
IGUI_skilltooltip_canttinker = "没看过杂志就不能修补武器",
IGUI_skilltooltip_tinkeringraritytweaker = "修补稀有物物"
IGUI_skilltooltip_rangedweapon = "远程武器"
IGUI_skilltooltip_tinkeringraritytweakerexplanation = "(较低的稀有性增加了制作更好武器修正器的概率)"
IGUI_skilltooltip_cantinkerweaponscondition = "如果维修是3级或者玩家有相关知识,可以修补武器",
IGUI_skilltooltip_cantinkerweaponscondition2 = "如果玩家有相关知识,可以修补武器",
IGUI_skilltooltip_scavengingbenefits = "%1% 概率额外拾取 %2% 的战利品"
IGUI_skilltooltip_brakeForceMult = "+%1% 制动功率",
IGUI_skilltooltip_engineQualityMult = "+%1% 引擎质量",
IGUI_skilltooltip_engineLoudnessMult = "%1% 引擎音量",
IGUI_skilltooltip_enginePowerMult = "+%1% 引擎功率",
IGUI_skilltooltip_maxSpeedMult = "+%1% 车辆最高速度",
IGUI_skilltooltip_damageMitigate = "%1% 概率减少 %2% 车辆损耗",
IGUI_skilltooltip_weapondismantlingtime = "-%1% 武器拆除时间"
IGUI_skilltooltip_fixM9pistol = "可以使用M9零件来修理M9手枪(需要瞄准3级)",
IGUI_skilltooltip_fixM1911pistol = "可以用M1911的零件来修理M1911手枪 (需要瞄准3级)",
IGUI_skilltooltip_fixDEpistol = "可以用DE的零件来修理DE手枪 (需要瞄准3级)",
IGUI_skilltooltip_fixrevolver = "可以用左轮手枪零件来修理左轮手枪 (需要瞄准3级)",
IGUI_skilltooltip_fixlongrevolver = "可以用长左轮零件来修理长左轮 (需要瞄准3级)",
IGUI_skilltooltip_fixshortrevolver = "可以用短左轮零件来修理短左轮 (需要瞄准3级)",
IGUI_skilltooltip_fixshotgun = "可以用散弹枪零件来修理散弹枪 (需要瞄准3级)",
IGUI_skilltooltip_fixdoublebarrelshotgun = "可以使用双管散弹枪配件来修理双管散弹枪 (需要瞄准3级)",
IGUI_skilltooltip_fixvarmintrifle = "可以使用步枪配件来修理步枪 (需要瞄准4级)",
IGUI_skilltooltip_fixhuntingrifle = "可以用猎枪零件来修理猎枪 (需要瞄准4级)",
IGUI_skilltooltip_fixM16rifle = "可以用M16突击步枪的零件来修理M16突击步枪 (需要瞄准5级)",
IGUI_skilltooltip_fixM14rifle = "可以用M14突击步枪的零件来修理M14突击步枪 (需要瞄准5级)",
IGUI_skilltooltip_fixAK47 = "可以用AK47的零件来修理AK47 (需要瞄准6级)",
IGUI_skilltooltip_animaltrackingmaxchance = "+%1% 动物追踪的最大概率",
IGUI_skilltooltip_successfulanimalcallchance = "+%1% 成功呼叫动物的概率",
IGUI_skilltooltip_successfulcapturechance = "+%1% 成功捕获概率",
IGUI_skilltooltip_watchtreetime = "-%1% 搜寻时间",
IGUI_skilltooltip_huntinghitchance = "+%1% 狩猎命中率",
IGUI_skilltooltip_IncreasedEfficiencyOfCrowbarWhenPryingOpenDoors = "增加了用撬棍撬锁时的力量和耐力效率",
IGUI_skilltooltip_increasedGreenYellowZoneWhenForcingALockWithACrowbar = "当用撬棍撬锁时增加了绿色和黄色区域",
IGUI_skilltooltip_wideranglebobbipin = "锁有更宽的有效角度",
IGUI_skilltooltip_reloadspeedwithbows = "+%1% 射箭速度",
IGUI_skilltooltip_arrowdeviation = "%1% 箭头偏差",
IGUI_skilltooltip_levelxreadingspeed = " %1级基础阅读速度 : %2%",
IGUI_skilltooltip_gunrepairandscraptime = "-%1% 枪的修理和报废时间",
IGUI_skilltooltip_gunrepairandscarp = "+%1% 成功修枪和报废几率",
Hello there @Champy and thank you for another great mod from you.:spiffo:
I've sent you a Polish translation via Discord.
Champy  [ผู้พัฒนา] 25 ม.ค. 2024 @ 12: 15am 
Thanks guys, I'm also doing French translation so I can fit it all in one update. Expect the patch in a couple of days
Champy  [ผู้พัฒนา] 28 ม.ค. 2024 @ 5: 14am 
Simplified Chinese and Polish translation have been added
Spanish translation [drive.google.com] It's 95% complete, it covers all base game descriptions. It doesn't cover somoe mods descriptions though (something about tinkering items, bows and lockpicking?) as I didn't know the context they are used in. If anyone wants to enhance it, you're welcome to do so, it's only a couple of lines. :cozyspaceengineersc:
แก้ไขล่าสุดโดย DirtyWorld; 22 ก.พ. 2024 @ 9: 17pm
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