安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Had a few suggestions:
1) Get bps of darts(shocking/normal) from ring drops from lvl 35 and above? makes taming delicate stuff easier. The grind to craft them still remains to ensure balance
2) Get bps of crafting stations of industrial class in lieu of thatch/wood structures early on? I believe most of us would be using some mod structures or build them chiefly to level up. This would not disrupt the game balance that much since, again, we need to craft them.
3) I am only getting One tranq dart from drops. Sometime same with other ammo types. Is it because of the loot quality set to 1? Or is this by game design?
4) I guess even ArkAscended has problems with getting Boss fight tames(theri/rex/megatherium/spino) saddles spawning, maybe you can increase their rates or fix them to some hard place i.e. ice cave?
Question
Evolved had a problem with cave loot drop spawns on Single Player, does the mod fix this too? If not can you please look into that too?
Either way your mod, your direction.
Can do that without a mod.
Beacon App [usebeacon.app]