RimWorld

RimWorld

WVC - Ultra Expansion II
 This topic has been pinned, so it's probably important
Sergkart  [developer] Dec 6, 2023 @ 9:22pm
Suggestions
Topics for any suggestions, be it balance, new mechanics, etc.
< >
Showing 1-14 of 14 comments
demonking100 Dec 16, 2023 @ 7:17pm 
Grey Goo grenade if possible reduce the effectiveness of armor and a damage over time. I say if possible because I don't really know what is possible to mod in rimworld
Sergkart  [developer] Dec 17, 2023 @ 2:53am 
Originally posted by demonking100:
Grey Goo grenade if possible reduce the effectiveness of armor and a damage over time. I say if possible because I don't really know what is possible to mod in rimworld

Maybe in the future.
hovershift Dec 29, 2023 @ 8:52pm 
i saw something funny in my playthrought and gave me an idea, would it be possible for you to add an "robot" that collects the material and produces stuff? example an mechtech recycler having a little robot to work there and only there.
https://imgur.com/a/aYGlBuw something like this?
Sergkart  [developer] Dec 29, 2023 @ 9:01pm 
Originally posted by hovershift:
i saw something funny in my playthrought and gave me an idea, would it be possible for you to add an "robot" that collects the material and produces stuff? example an mechtech recycler having a little robot to work there and only there.
https://imgur.com/a/aYGlBuw something like this?

That's a pretty big task for a pretty small element of immersion. It's unlikely that this will appear at all, at least not until I finish the custom mech AI for Work Modes.
Mismagius Dec 30, 2023 @ 11:01pm 
i know you removed some duplicate stuff but can you at least add back the double hospital bed if it isn't already in the mod?
Sergkart  [developer] Dec 30, 2023 @ 11:23pm 
Originally posted by Mismagius:
i know you removed some duplicate stuff but can you at least add back the double hospital bed if it isn't already in the mod?

Double hospital bed? Do you mean regenerating spot? Instead, there is now a more balanced version: “Ultratech double bed”. This is a regular bed, but it's a little better than the vanilla hospital bed.

A more advanced version will appear when I finish the texture for it.
Last edited by Sergkart; Dec 30, 2023 @ 11:26pm
Mismagius Dec 31, 2023 @ 1:13am 
yeah thats what i meant, i forgot the name. and well ok then.
hovershift Jan 2, 2024 @ 3:18pm 
can you buff the drill or add an option to buff it? for a piece of high mechtech it produces not enough and nto fast enough
Sergkart  [developer] Jan 2, 2024 @ 11:48pm 
Originally posted by hovershift:
can you buff the drill or add an option to buff it? for a piece of high mechtech it produces not enough and nto fast enough

Ok, in next update.
Mismagius Feb 8, 2024 @ 7:24pm 
how about some mechanoid armor upgrades? you know, that function like the skin implants that give extra armor but for mechanoids?
Sergkart  [developer] Feb 8, 2024 @ 7:46pm 
Originally posted by Mismagius:
how about some mechanoid armor upgrades? you know, that function like the skin implants that give extra armor but for mechanoids?

OK. I'll see what I can do about it, maybe I'll add it in the next update.
Mismagius Feb 8, 2024 @ 8:56pm 
alright then. and i wouldn't bother with heat armor since its already at max and normally the defense cap is 200
Ducky Dec 22, 2024 @ 10:40am 
is there any possibility of changing the floor lamps so that you can choose the shape with the drop down menu? having them randomly be different shapes is... not great (unless theres a mod conflict causing it)
Sergkart  [developer] Dec 22, 2024 @ 10:57am 
Originally posted by Ducky:
is there any possibility of changing the floor lamps so that you can choose the shape with the drop down menu? having them randomly be different shapes is... not great (unless theres a mod conflict causing it)

Only if you manually remove unwanted textures.
< >
Showing 1-14 of 14 comments
Per page: 1530 50