Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
The link is not working.
The previous version is always available on Github. In the case of the latest update, there is a whole separate branch.[github.com]
the relevant lines are at 3889 and 3899
Error reporting a reference to a non-existent object referenced by def. Information about defs is created when the game starts and is not saved anywhere.
You use tweaks galore this mod patches all technology defs, ignoring any changes made to them and overwriting them with data when you first open the mod settings. Reset tweaks galore technology settings.
I checked the mod changes on old saves, there were no errors except for one-time errors about deleting techprints.
Simply put, the bug is created by another mod.
Not confirmed. Please repeat the bug on the modlist specified in the discussion header, send the log and describe how to repeat the bug.
I can't repeat it. Make sure the bug occurs on the modlist specified in the discussion header, describe how to repeat it and send the log.