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Update on this issue or non-issue... I ran both at the same time. I suspect that load order with survivor radio first and this true music radio mod second is the best of both worlds. Basically I went to the other stations and heard them playing. While 94FM was only pulling my script which overwrote survivor radio's script. Their script codes never launched so their music never played and no errors came from it. So load order is what you'll want to focus on with a server that has both.
It's because the player is teleported away from the square that is no longer loaded in the game. I might be able to find a way around this by adding a check to the RV entry exit that will move the x,y,z of the emitter into the teleported location or duplicate the emitter internally.
Thanks for this mod!!!
That's interesting. I will test this out. I test with 3 different mod lists and they all load but I do notice that conflicting music sometimes does not. If the same song is on two different mod lists it may or may not load that title. One will overwrite the other. But I will test for this and see if I can find a reason why its not working for you.
Your radio works with several mods. I have looked at the files of those add-ons and they have not followed all the instructions in the True Music description. Thanks for continuing to improve it.
not really sure where to report or submit it. since the ValuTech PortaDisc somehow acts as a radio, here is where I report it first.
LOL! That is a nice bug! There is a single check that sees if it's a portable cd player but probably not enough to keep it from doing it. I will check on that for a hotfix.
1. this mod breaks picking up furniture for me, i went through all my mods and it was this one that did it
2. the radio doesnt keep playing music you have to re tune in, not sure if this is a bug but either way would be cooler if it kept playing
Yesterday's update to v1.14 should have fixed anything to do with furniture, it is still happening?
How does it stop? There are some limitations... if you go beyond 75 tiles, it will auto stop the music from any source and require to tune in, toggle power, or wait for the text to float to the radio.
Is this happening on solo, MP, or both? MP adds complexity because when you place an item from inventory to the world, it needs to shut down so that the world can update the object with the next state change.
I see this, not on single piece furniture but multiple pieces... work on it now...
ok lol, the old piano too is giving error while picking it up. and pinball machine. I dunno what they are called but it seems like it is having issues with "just-be-there-world-stuff-fillers".
The furniture bug is now patched, it was an issue where multi-part furniture needs an item returned in the function to add to a table. I did not realize it was not returning that by default.
Thank you for getting this to me.