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- The unit card for the Cerapod Riders are missing the "Dazed" contact effect for their missiles. Also this might honestly be a slightly overpowered effect
Thoughts:
- A Bronze Shield for the Cerapods would be pretty fitting, and could make them a bit more unique as a skirmishing cav.
- I can't help but feel like the Cherub Gunner Teams feels a little unthematic. The name "Gunner Team" feels a little too "modern" if that makes sense? Something like "Cherub Hunting Party" or something along those lines might be more fitting, idk.
Also maybe they're work in progress but I feel like the Cherub Gunner teams missiles are a bit out of place. Maybe they could fire a longer ranged version of the Lizardmen's normal howdah blowpipes or maybe something like the Amaxlon Barbs' projectiles?
- Admittedly I have *zero* idea how feasible this is, but maybe you could reuse the animations of the Slaaneshi Seekers? They have some pretty "raptor-esque" animations and *might* be a good fit for the Culchans or maybe some other unit.
In any case, this is super impressive work all around, I'm thoroughly enjoying playing with this. Keep up the good work!
May end up renaming the cherupin gunner teams. wouldn't go with hunting pack though since that doesn't really describe how the unit operates, sounds like they would chasing things down.
Projectiles effects are not a work in progress, they're what I was going for and I'm pleased with them.
Parasaurs use a version of the steed of slaanesh animations altered to give them eyelid, jaw and snout animations. i'm happy with the culchans current animations as they are for the moment.
Thanks for the feedback. Will look into the cerapod thing asap
Also, any chance of the thunder lizard solo mod? Make it a once in a campaign legendary!
Their giant triceratops crests look like they would block ranged attacks from the front, like a shield does
The face crest is larger compared to the body than the Stegadon's crest is, so I think bronze or even silver shields would make sense
They look like chameleons, but act like big tough tanky cold ones with their high armour and shields.
It's somewhat jarring because by their model design one would think that they're meant to pair up with chameleon skinks to flank the enemy from stealth.
Lemonz. No they don't look stealthy at all they're tanky in my opinion they shouldn't get stalk
I dont want it to be changed because its damn awesome, just had to get it off my chest.
And maybe it just slipped past me, but do any of the new flying units upgrade from their feral variants to add riders? That'd be great for Tiktaq'to
I'm changing the blue flyers (makosornis?) to have riders as default. Not too keen on the feral version