Call of Duty: Black Ops III

Call of Duty: Black Ops III

VAE VICTIS
Ironboss49 Oct 29, 2023 @ 4:19pm
Is it just me or does anyone else agree that this map is insanely easy?
Played this map for about 30 minutes only progressing through rounds/missions and it never became more difficult. In fact I was losing brain cells playing this due to how easy it is. The zombie drops are crazy, the box wonder weapon chances are way too high, zombies can only walk up stairs, etc. Theres no way im the only one who recognizes this. If it wasnt so easy then this would be my favorite custom zombies map.
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Showing 1-4 of 4 comments
ZombieGuildford Oct 30, 2023 @ 7:32am 
Well, you're not wrong, there is a lack of difficulty, and the game balance is off, I mean, if you really wanna make it to easy, the infinite zombies spawns allow you to farm points, so you could get all the perks, and 3 Fully Packed weapons before even doing the first objective...

This is exactly what I did my first play through btw...

I then realised that wasn't even needed either, and then on the 2nd play through stopped the whole EE out with a PPSH, and Jetgun (OP for travel btw, and the staff/spear thing)

This modes difficulty is probably suffering from being on BO3, I imagine there a limitations that prevent them from mimicking the gameplay, and the balance 1:1

If work arounds are found though, I think limiting the number of zombies, and adjusting the dmg/hp values could help a lot.

Not sure what they can really do about the AI and there pathing, aside from massively adjusting the layout of areas.
Ironboss49 Oct 30, 2023 @ 1:32pm 
Originally posted by ZombieGuildford:
Well, you're not wrong, there is a lack of difficulty, and the game balance is off, I mean, if you really wanna make it to easy, the infinite zombies spawns allow you to farm points, so you could get all the perks, and 3 Fully Packed weapons before even doing the first objective...

This is exactly what I did my first play through btw...

I then realised that wasn't even needed either, and then on the 2nd play through stopped the whole EE out with a PPSH, and Jetgun (OP for travel btw, and the staff/spear thing)

This modes difficulty is probably suffering from being on BO3, I imagine there a limitations that prevent them from mimicking the gameplay, and the balance 1:1

If work arounds are found though, I think limiting the number of zombies, and adjusting the dmg/hp values could help a lot.

Not sure what they can really do about the AI and there pathing, aside from massively adjusting the layout of areas.

Would be a real bummer if they can't find a way around this. It really feels like a snoozefest. If you don't need any concentration for a game then how do you even have fun besides completing the easter egg? This would be my favorite custom map if they can find a solution.
Last edited by Ironboss49; Oct 30, 2023 @ 1:32pm
DizzyUnbound Oct 30, 2023 @ 3:22pm 
Who cares? It's unique and fun.
>everything has to be souls-likes in difficulty
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Showing 1-4 of 4 comments
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