Stellaris

Stellaris

Forgotten Empires 4.0
Inny  [developer] Oct 28, 2023 @ 12:57pm
Reporting typos and errors.
Post any typo or error you may encounter in the mod and I'll fix them.
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Showing 1-15 of 63 comments
Schuchart Nov 21, 2023 @ 11:48am 
Regarding the Alshigans event chain: The description of the "Crashed Ship"-anomaly in the situation log is missing, just shows a reference descriptor ("SCFE_ALSHIGANS_ASTEROID_PROJECT_DESC").
Last edited by Schuchart; Nov 21, 2023 @ 11:59am
Inny  [developer] Nov 21, 2023 @ 12:03pm 
Fixed, thanks.
I don't know if affects anything but I noticed this in error.log when starting a new game:

Location: file: events/scfe_engine.txt line: 16
Trigger Type: has_origin
Scope:type=none
id=0
opener_id=4294967295
random={ 0 2213519466 }
random_allowed=yes
saved_event_target=
{
type=planet
id=10408
opener_id=4294967295
name="observation_terminal"
}
saved_event_target=
{
type=country
id=16
opener_id=4294967295
name="fallen_owner"
}
saved_event_target=
{
type=species
id=173
opener_id=4294967295
name="void_lifeform_species"
}
saved_event_target=
{
type=country
id=136
opener_id=4294967295
name="acot_guardian_country"
}
saved_event_target=
{
type=country
id=15
opener_id=4294967295
name="gle_country"
}
variables=
{
local_astral_rifts_num
=100
local_wormholes_num
=15
}
Inny  [developer] Dec 11, 2023 @ 6:05am 
Thanks, fixed.
white_wolf87 Jan 1, 2024 @ 3:38pm 
I'm having a problem where the event flashes for the collusus events on the special worlds are flashing one tick in post update, and no matter how many times I clear them they always regeneratre.

I'm playing a genocidal now, so my guess is I collusus'd one world with my neutron sweeper and now the flag is set to endlessly flash those events in some kind of overflow error or something. Screenshot displays what I keep seeings. There's about 10 of those windows. I cannot play the save file as it is right now. Only occurring post 01/01/24 update.

https://imgur.com/a/Q2rHj25
Inny  [developer] Jan 1, 2024 @ 3:41pm 
Uh, thanks, I reverted to the previous version and will look into it.
Inny  [developer] Jan 1, 2024 @ 4:05pm 
OK, the events are now handled differently, hopefully that should fix the issue.
Fearog Jan 1, 2024 @ 4:22pm 
Still happens to me even after the update
I don't appear to be able to spend minor artifacts to get a sight for the precusor Alshigans, possibly others but that is the only one I have right now.
Base game precusors allow you to spend 500 minor artifacts for this.
Inny  [developer] Jan 7, 2024 @ 6:03am 
They're set exactly like the base game ones though.
FiauraTheTankGirl Jan 7, 2024 @ 10:31pm 
Originally posted by Inny The Merger:
They're set exactly like the base game ones though.

I understand that, is there a problem is you were to get another precusor?
Like I got the Cybrex near my home system and got this one in some unoccupied systems near the edge of the map.

At present I have 2/5 of artifacts.

But the option to get the precusor artifacts isn't' there.

Unless it is attached to "The Broken Gates" Archeology Site at which point getting it will be problematic as that is next to Xenophobic Fallen Empire.

Is there a console command that could be used to force spawn the next event and test to see what is broken and I report back or would you like the save and mod list?
Last edited by FiauraTheTankGirl; Jan 7, 2024 @ 10:35pm
Inny  [developer] Jan 7, 2024 @ 10:50pm 
Ah, no, none of the modded precursors has an option to buy a clue or artifact, they're more like an episodic story.
The Alshigans work a bit differently, though, as after the dig site you get an event that tells a bit of lore, and after that the next site spawns. Check your special projects for pointers.
Last edited by Inny; Jan 7, 2024 @ 10:52pm
FiauraTheTankGirl Jan 7, 2024 @ 11:01pm 
I've got no clues here. I've completed 2/5 and the 3rd hasn't appeared.
Further I have 2 sites I don't Recognize:
Trench World and The Broken Gates

I have a rift Psionic Stranger
ANd that's it.

What am I looking for?
What is their Precusor ID? I may be able to enter Debug Mode and Look for the system that way if I know the ID.
Inny  [developer] Jan 8, 2024 @ 1:13am 
In your special projects you should have a group (event chain) for the Alshigans, click to deploy its entries and you should see one that has yet to be done, from it you can jump to its target to see where it is.
Sunconure11 Feb 3, 2024 @ 3:39pm 
Originally posted by Inny The Merger:
Fixed, thanks.

Did you accidentally pull this, or is another mod conflicting?

https://steamcommunity.com/id/sunconure11/screenshot/2321111176740163209/
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