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1. GAME PLAY TIMELINE
maybe reworks on game play, idk if the old timeline 60mnts - 2hours ++ hitting hammer per game is still a thing right now.maybe doubling the value of midas will shorting the game time. maybe NG+ is better removed, and replace it with new bosses.
2. ZOOM
unlock the zoom, its kinda hard to juke in zoomin perspective, maybe have a regular doto paddle with scroll so player can adjust by them self.
3. BOSS SIZE
maybe nerf the size of bosses a bit, the hitbox are too big, may lead to missclicking often.
4. HUD
maybe we can remove music, change hud, that slim and smooth not chunk and big. (i can help with this 1 if you want).
5. HEROES
this should be inline with your vision in mind tho.i cant say it. but i think the balancing will accur during patch releases.
6. ITEMS
adjusting items, same as no 5.
7. LEADER BOARD?
xd.
ps: idk about this future ebf maybe, cause people has been used with houk version, it will take while for fans to feel the old ebf (which i think its not same as on 2015 on feel perspective, people changed and consider the fan based, the diversion will happen, well any version are the same to me , wish the both dev luck, and thank you for the hard works. we still love you all)
1. GAME PLAY TIMELINE
maybe reworks on game play, idk if the old timeline 60mnts - 2hours ++ hitting hammer per game is still a thing right now.maybe doubling the value of midas will shorting the game time. maybe NG+ is better removed, and replace it with new bosses.
2. ZOOM
unlock the zoom, its kinda hard to juke in zoomin perspective, maybe have a regular doto paddle with scroll so player can adjust by them self.
3. BOSS SIZE
maybe nerf the size of bosses a bit, the hitbox are too big, may lead to missclicking often.
4. HUD
maybe we can remove music, change hud, that slim and smooth not chunk and big. (i can help with this 1 if you want).
5. HEROES
this should be inline with your vision in mind tho.i cant say it. but i think the balancing will accur during patch releases.
6. ITEMS
adjusting items, same as no 5.
7. LEADER BOARD?
xd.
ps: idk about this future ebf maybe, cause people has been used with houk version, it will take while for fans to feel the old ebf (which i think its not same as on 2015 on feel perspective, people changed and consider the fan based, the diversion will happen, well any version are the same to me , wish the both dev luck, and thank you for the hard works. we still love you all)
there may still have change next update
but most bug are frfom valve too , it's gonna be an harse to debug this
about NG+ , I think I'll remove it and replace it with unlimited wave (sort of survival) composed of random boss, harder each time , and since new I can improve the boss health to any value without making game lag :p
about zoom , good idea, gonna retake some code i've made for boss rising , since it's had been added to boss rising for long
for boss size , guess I'll have no choise ^^"
think i'll remove music too, and HUD , don't worry i have sweet sweet boss health bar , and skill as a artist now (SPOILER ALERT : https://i.imgur.com/j1fxF3n.png )
I have actualy no particular idea about heroes, surely gonan rebalance elementalist (invoker) with my new programmer skill
item gonna have art rework, like before , artist skill kick in :p
about leaderboard ? you mean DPS leaderboard like before or "Online" leader board ?
for the first it's not a problem , for second ,that another thing , since I neither have knowledge or money to create or keep on a website :/
if we do the unlimited wave without somesort of achivements its kinda pointless. even with achivement im not so sure cause its unlimited, i just thinking if someone trying to break the game / blow up their pc / volvo server in this case for a mounth or so without sleep, eat, etc, which is kinda bad for health issue you know, make me worried. i dont think its a good idea. maybe limiting the round will be nicer.
maybe leaderboard of effecive and how well they play not just dps. KDA, ress team,that sort in mind. yeah , we can used the leaderboard from the getdota (if we can reset it to clear to value and put costum value while we on tight budget.XD... while waiting some donaturs.XD)
about unlimited wave ,I can make a time limit per wave to make it more SPICY !
but anyways , actualy i'm debuging the old version, AND DAMN there is a ♥♥♥♥♥♥♥ of stuff to unbug >.>
Or at least give us the New Game+ like old time again, at least that would be much more worth while playing invoker, otherwise that unique hero that can only be played in EBF would be pointless
Currently playing a mage requires you to either faceroll the keyboard the whole game spamming all of your buttons endlessly, or make a macro to spam your keys for you.
Mage built Luna is pretty fun, until you max Octarine and you are required to press Q literally every second.
I remember playing Lina in the older version (Before pick-your-abilities came in to play) and it was literally Q W (E?) R as fast as I could the whole game, you can see how that's not a very fun play-style.
EDIT: Inb4 people come yelling about git gud or whatever, trying to claim any of the characters require any semblance of skill in a map such as this, realize that playing an AD is literally just right click them or attack move in their general direction. I see no reason for a mage to be any different.
Only OD and DR and Mirana can finish
Some of the skills like Scorching Ray, Tornado with different elements should be added back as he don't have much offensive skills except meteor.
Most important ones are attack speed, movement and life regen buff. Without those skills, Invoker's pretty much useless and won't be as good as the earlier version.
Now I'm not saying that Invoker's weak, but it would be better if he could cooperate with the other allies and able to support them with some buffs.
I think that's all I have to say. I wish you guys would think about those desicion and hopefully bring back the old Invoker skills. It's mainly because I like Invoker cause' he looks cool.