Dota 2
Epic Boss Fight (Discontinued)
Heroes Discussions & Bug Report
    HEROES
  1. Alcemist : His Greed is too weak for high pace game, the old value its more nicer.
  2. DarkSeer : this hero is falling apart cause his skillset are not that great, maybe vacum its a bit good but often used for trolling the team and ion shell its not that great, build him as support he is failing and build as a tank or dps he just far away below power curve.
  3. Dazzle : this hero are decent on early game but mid and late game he just ... unworthy to played.and his grave is not repel golem fire etc.
  4. Huskar : spear need some buff.
  5. Invisibles heroes : its seem invisible skill are uttery useless, if the mech its not allow to go invisible except smoke than this skill should be replaced with more useful skill.
  6. Medusa : her lifesteal talent very often not working at all. and been notice her split shot was nerfed used to be 200 % on max lv but now its only 70/80 kinda forget, its a bug or not?
  7. Monkey King : Replace his ult with gynocopter(sort of) if his ult is make EBF broken.
  8. Razor : his ult would be better if magical rather than physical cause min 1 armor is nothing.XD
  9. Silencer : the buffs on his Q E are good compare to old one but his ult still buggy it doesnt cancel any spell to accur and the duration are not as its said.
  10. Sniper : Can the W trigger doesnt used R cd?
  11. Warlock : same as dazzle.
  12. Witch Doctor: better version than dazzle.
  13. Winter Wyvern : cant be selected.

    ROUNDS
  1. LC : the skills 10s cd is too fast, most or almost all heroes on that rounds cant catch up with this debuff,heal,ms and calling QOP's.
  2. DP : the dmg output too high with stun extra long , silence etc.
  3. Drake king : the dmg is way to high on mobs.
  4. Piercing BKB : Ursa slows is piercing BKB and such. Nyx skin also the same make hero under BKB stunned. and some slows skill eg: the kunka dolphin are also piercing bkb/cronos/d.armor and such.
  5. Unpredictable Spawning: for exm: on Necropost rounds at heroic, after elite came out, a split sec later 6 necros are spawning and some of em elites at the same time. after we all die and reset its appear only few than before. and also some elites has 4k range should have max around 1k-1.5k range. massive black hole should ne nerfed a bit its take too much dps to be more align.
  6. Flying : remove flying walkable from BM and Weaver rounds.
  7. Stuck Bug : Remove Ress Srtoneplz its always cause stuck bug on nyx, golem,etc.

other will be updated in this post.
Last edited by F_D_Throne; Jan 6, 2017 @ 6:35am
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Showing 1-15 of 21 comments
Karien Jan 3, 2017 @ 4:20am 
Warlock weak? Seriously? Do you even know how to use him? Sure, it's annoying eating summons due to a glitch that causes you to eat the summon you last cast which sucks if you wanted to eat the melee golem rather than the ranged one (Caused by having a low CD on summon more or less. It's just glitchy then. Don't know how to explain it, just get the best core and summon eat and you'll see. Seems like you can only swap between melee/range boost with it and not just chain one type.), but still, playable. Just don't rely on golems for damage. YOU are the damage and they are just food to boost your spells. Play him with actual nuker gear.

As for Huskar's Q, ALL heal spells tend to be meh in this mode, if you mention his, you can just add every healer as trash. Sure they are good early, but by the time you hit late, bulk+AS+lifesteal is the way to go for tanky types. At least his scales with stats, some of the rest don't even scale and the pitiful amount they heal late basically is nothing compared to boss damage.
Last edited by Karien; Jan 3, 2017 @ 4:22am
Professor Chaos Jan 3, 2017 @ 4:59am 
Lich is, as far as i have observed, rather powerful and i think dazzle stays a very good support throughout the game -he isnt reliant on to much items and can go utility all the way.
Huskars Q may be weak, Huskar itself isnt - he is in a good spot imo.

Sniper needs buff - he needs a big sign above his head that says: Im magical DPS, plz build accordingly. It could be his inate skill! ;-)

On a more serious note, ho do you guys feel about tanks in the first few rounds?
From my experience, on the hardest map, i find it very hard to tank the first few rounds and it usually ends up with the team loosing some lives to the point where tank is strong enough to hold aggro and not die to fast.
Axe is still by far my first tank pick and some heroes suffer from not beeing able to skip skill and go for attributes and thus, loose value as tanks early on. Centaur is the prime example for this.
@karien : i been notice his power curve is unstable not because he is not playable, but to be more viable he need some smaller gap inbetween lower and upper curve. and yes all healer are falling apart from mid game where the heal is nothing compare to input dps and this is why i see an issue, dont you?
@chaos : as i said he is rely too much on CF, when CF is out, he is strong, and i seen many lich user afking following someone after he fin the core thats meant auto cf and auto armor. its lame and thats worse that auto rightclicker and at this point he is too strong and passively(while some heroes still or was disable from auto casting) but in other hand the gap of power curve its too huge.need to be more active like others or we need to make other also autocast.
sniper : i didnot see how he need buffs, and you can still play him as physical or magical. nothing wrong with him as always he's shine on late game and due NG same as enchantress, and his Q & R is pretty decent on early game, but on mid game he is just so so. i do see some mod that destroy char eg:drow(which do you prefer the old one or now? i do prefer old one).
and yes first few rounds are terrible even with axe and some good heroes we do still need to throw up some lives to get over it. thats why i said its was insane or over buffs even axe are falling apart eg: LC elites with darkhole will reck any even axe(known as the best tanker on this current meta while other tank is far away behind, centaur was great but he is just weak as other now, DK shared the same destiny with centaur, and spectre as a tank its unplayable on higher mode). this is why we need some adjusting on all heroes on the same page (this moments are the same as 1st EBF when all people are picking spec/pudge/drow as tank) overall what its indirect tell us is "inbalance". and stat over skill point issue was been posted on other post but look like we need some adjusting the way new mech working cause rolling back its not an option, and if you can pin point where we can improve that will be great.
Last edited by F_D_Throne; Jan 3, 2017 @ 4:14pm
Karien Jan 4, 2017 @ 2:26pm 
I see only a general issue with ALL healers, not just Huskar. And at least Huskar has a nuke that insta takes away 31%! of enemy current health. Just build him like you would a Good Sniper. And get a veil as well for hilarity. Most other heroes with heals fall off quick or are like him, having decent skills or passives to cope with late. If you are asking for a buff for just Huskar in THAT regards... Well... I have no words for you.
Smarttine Jan 4, 2017 @ 2:33pm 
yee
i never mention huskar E,R is bad anyway so what are u trying to said? well his spear kinda weak due NG, and u do agreed all healer have an issue, so whats the point?
Tomrock Jan 5, 2017 @ 4:39am 
Best hero of EBF Earth spirit xD
i will remove the lich, he is pretty strong to played as magical right clicker on late game.
Last edited by F_D_Throne; Jan 5, 2017 @ 5:28pm
Professor Chaos Jan 12, 2017 @ 4:03am 
Originally posted by Karien:
I see only a general issue with ALL healers, not just Huskar. And at least Huskar has a nuke that insta takes away 31%! of enemy current health. Just build him like you would a Good Sniper. And get a veil as well for hilarity. Most other heroes with heals fall off quick or are like him, having decent skills or passives to cope with late. If you are asking for a buff for just Huskar in THAT regards... Well... I have no words for you.

In regards of healers - have you found any way to tackle the higher difficultys on impossible without healers? Especially the first few rounds (2 - 5)?
I havnt played the last balance upgrades, but my experiences from about 2 weeks ago was that there is no tank that can just tank those early rounds without either strong support backup or the money influx from dying a couple of times.
Means that i have still no clue how to beat 1 live impossible epic without healers/support/utility.
76561198051628493 Jan 12, 2017 @ 5:13am 
Well.axe and lesh are the best combo as started.the rest spammer range or just pick necro.its work on low spawnning tho without cost live.but if its spawn darkhole massive or 4k range we have a bit issue.thats why i do recommend to early crono and shivas.last time i play it yesterday morning.
Last edited by F_D_Throne; Jan 12, 2017 @ 5:13am
Professor Chaos Jan 12, 2017 @ 9:23am 
Axe Necro lesh is probably one of the better if not best setups for a very powerful team!
Still, as you said, even this tier 1 heros might not be able to have a chance on 1 live highest difficulty vs elite mobs with powerful passives.

Regarding sniper again - sniper is very very very bad as a physical dps! The only advanrtage he has is that he has more range - a problem that can be solved by one single item that costs 3000 gold!
His Q W and R all scale with magic damage amplification. A magic dps sniper is still a righclicker, but his damage comes from W procs and R procs and the huge dps from shrapnel!
There is no reason to play him as a physical dps - magic dps sniper is flatout better in all aspects! And he is a midgame powerhouse that can kite/solo some mid/lategame rounds with ease if all went to ♥♥♥♥!
Try it, it is a very fun build.
Midgame setup would be something like: Ocatrine 2, Orchid 2, the +250 range item, unstable stone and blink boots.
He is also fairly item independent in the early game so he can really stock up gold from midas if you play smart!
76561198051628493 Jan 13, 2017 @ 8:42pm 
sniper was good with physical and pure but as i asking hauktakker why the spalsh only deal 2 digits number of dps for expensive price, but look like that dmg reduction is crappy makes physical and pure are worthless. and yes he should build as mgcal dps same as AM,SS. i meant no physical and pure hero are worthy anymore.
dopamine hunter Jan 14, 2017 @ 5:51am 
again that is not true; physical and pure damage gets reduced as much as magical damage; magic spells also only do 2-3 digits of damage depending on the current damage reduction of ng+
76561198051628493 Jan 14, 2017 @ 5:57am 
Originally posted by 「HOUT HAKKER」:
again that is not true; physical and pure damage gets reduced as much as magical damage; magic spells also only do 2-3 digits of damage depending on the current damage reduction of ng+
then why all players switch to magical if you said not true, there are reason for it. might test for yourself and feel the diff.to me its not the same...
Last edited by F_D_Throne; Jan 14, 2017 @ 5:58am
Professor Chaos Jan 14, 2017 @ 12:15pm 
The reason why magic dps might seem op on NG+ could be that it is so much more common to build scythe of decay.
On the other hand, i feel that bahamut claw (the divine deso upgrade) might notbe popular for a number of reasons currently.

Resistance reduction items are THE most overpowered thing during the early stages of NG plus (at least it used to be like that, maybe my knowledge is outdated here?!).

Ive played a PA to NG+ just before new year - she was fine as allways!

Ofc. sniper as physical sux and has allways sucked - again, he has NO SINGLE ability to increase his Damage.
Heck, even CM would be a better rightclicker in this mod than him! ;)
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