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The way midas works now, you just have to design your builds in a way that you can afford to have the midas in your inventory until the time you buy your last item (in one piece prefferably).
The item is to good to ignore and the gold you get is plenty if you build smart.
Howerver, i have to admit that i thought about the question of midas blocking a slot aswell:
A possible solution - if codedable - would be to make midas hammer function from the backpack.
I think that would be atleast worth a thought and discussion.
No slot wasted, any Phys DD needs WF anyway and there will be one MF/WF.
but, if you have a good team and good plan, you can make it so that only 1 - 3 people actually gaining gold on midas item ( saving gold for bigger interest so each round u get max gold midas )
while the other doesnt really have to buy a midas.
This strategy also works, i beat legendary imposible with this strategy last night
The Goldgain from it the first couple of rounds is just abysmall and that 1000g is dearly missing on items that actually help defeat the first couple of tough enemys.
My personal way currently is to get midas items on round 4 the earliest, allways trying to get some core items running before (2nd octarine + force on most heroes, for example).