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Have started using these on our Weaponcore Server
I've found that the PDC are pretty ineffective compared to other PDC's, such as the MCRN PDC Turret. With most missile volleys, even with multi layered Kinetic PDC, nearly all missiles got through and hit the ship.
The Ion Cannons beam seems too small, either too thin or maybe the brightness is too low.
Medium Kinetic turret seems weak compared to other similar cost/size turrets from more common mods, such as Akiads and Aryx's weapons
Very keen to see Pulsar weapons if you make them, otherwise I'm enjoying the mod so far! Will post more feedback as we use them more!
I'll see what i can do about medium kinetic damage. Their values are more balanced around vanilla damage numbers and are not really designed to be used alongside other weapon mods
https://github.com/sstixrud/WeaponCore/wiki/CoreSystems-Server-Config-Options
I realised after I made this post that the PD was balanced against the Torps from the mod, not for other mods, so thats entirely fair in that case! They work well against the Heavy Torpedos
Thanks for the Server Config Options, I'm definately looking into that for the server.
I've done some additional testing, and I've noticed in some situations that the Fixed Ion Cannon does no damage to Armor Blocks. The situation we've seen this occur most often is when a grid is damaged and a group of armor blocks detaches from the main grid but doesn't move away from the grid. The Ion Cannon fires, hits these detached blocks and does no damage.
I am unsure if this is a Weaponcore issue or not.
Many thanks for the response!