DayZ
TerjePartyMod
What if allies become enemies?...
Hear me out. Imagine a situation, you add someone on party, but for some reason you become enemies...

How the hell can you remove party with the person without getting close to him?

I see 2 solutions:

1st - The party get disbanded when you die.
2nd - A client side menu to only remove ppl you got added.

I think it's a fair discussion about this mod, what you guys think?
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Showing 1-6 of 6 comments
Terje Bruøygard  [developer] Nov 5, 2023 @ 10:19am 
If you kill your friend, or he kills you - the group automaticity disbands.
BlazinCutty Jan 22, 2024 @ 10:35am 
I agree. Not having a way to disban all is problematic. Love the simplicity of the mod but not having a way to disban or revoke friend remotely is an issue.
robbie Jan 22, 2024 @ 2:44pm 
can be abused
robbie Feb 24, 2024 @ 8:04pm 
Originally posted by Terje Bruøygard:
If you kill your friend, or he kills you - the group automaticity disbands.

but then if the person you kill logs in on an alt account the green dots are still there for them can be extremely abused. please fix
Dr_DayZed Feb 25, 2024 @ 7:06am 
@Terje Bruoygard. What RastoRhino is trying to say to you is 100% correct. This mod has the potential to be extremely abused for players to cheat and use the green dots to see player locations. please add a feature on client side that allows them to see and remove friends. nice mod completely flawed. DM me and and can go over the issue in depth.
Terje Bruøygard  [developer] Dec 20, 2024 @ 9:12am 
I wouldn't want to add an extra menu to remove a group. The mod is intended only for playing with friends you trust.
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Showing 1-6 of 6 comments
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