Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks, I was actually able to run it with Terrain Quality set to Medium and Texture Streaming Budget set to High. I think the issue for me was Shader Quality, Texture Quality or Texture Streaming Budget being set to Medium. I went through and set every other option to medium and restarted with no issues but stopped as I felt like the lucky streak of the game not crashing was about to wain when I got to those last 3 options.
Tangent: I found a bug with the Mousillion Knight Career Talent that gives +10 Companion capacity. It says 10 but actually gives 20. So the player has 27 companions can clan tier 4, which for me meant 80% necromancers because I get really high necromancer spawn rates in taverns.
The game DOES NOT work with 1200+ skeletons in a battle. Pretty consistent crashes with that sadly. Looks very cool though.
Keep in mind you might crash in certain scenes when texture streaming budget is not set to very high