Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

The Old Realms - Core (Season of Doom)
Cid Apr 14 @ 7:22am
Extremely slow shaders creation
So i installed all properly, and after the never ending first loading, i click on the "create shaders" option of the first menu. After 2 hours, i cancelled and proceded to delete all shaders as i saw on some post.
Started a game. All good but...
whenever the game needs to load some graphics, it just take forever. For example, when i get a new party member and it needs to load it on the inventory screen. Or when i visit a new city and need to load new armors and weapons and flags and stuff. I mean, 5 minutes every single time! just to show me the face of a new companion. And of course, during battles, contonious long lags to load this or that animation....unplayable this way.

The game is installed on a SSD hard drive...have a 4060 graphic card and 16gb ram. Not the best computer but base game was just going ok.
any tips to improve shaders creation or cutting this lags?
thanks
Last edited by Cid; Apr 14 @ 7:42am
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Showing 1-7 of 7 comments
R4MPZY  [developer] Apr 14 @ 8:31am 
There is a workaround listed in discussions, all 3 steps are required or nothing changes, besides that there is nothing we can do.

This is how TW set up bannerlord for modders, no way around it.

They did create a bulk shader compilator, but thats only for shaders ingame, the long loading screen before main menu is for races and everything that has to be loaded for main menu, which is not included.

Being installed on an SSD drive doesnt matter, the loading time depends entirely on your cpu ( for me its 2 mins, on my older pc before i upgraded it was 2.5 hours total without workaround )

Base game was ok because vanilla shaders are included, so you dont need to load them separately like you do for mods.
Cid Apr 14 @ 9:53am 
ok then, thanks for the answer. I guess i should do the shader construction thing during the night and go to bed.
By the way, i read somewhere that after manually deleting the shaders archives, it wont work, the shaders reconstruction...or will it? I will let u know tomorrow anyway
Cheers
Last edited by Cid; Apr 14 @ 9:54am
R4MPZY  [developer] Apr 14 @ 10:00am 
Originally posted by Cid:
ok then, thanks for the answer. I guess i should do the shader construction thing during the night and go to bed.
By the way, i read somewhere that after manually deleting the shaders archives, it wont work, the shaders reconstruction...or will it? I will let u know tomorrow anyway
Cheers
What do you mean it wont work?

The workaround is something we found out and have been using since 2022
Cid Apr 14 @ 11:38am 
i read somewhere that if you delete manually the shaders that the game created, and later on try again, the game will crash, but i dont know what im talking about. Just some random posts. Rendering now, ill let it work. thanks again..
R4MPZY  [developer] Apr 14 @ 12:14pm 
Originally posted by Cid:
i read somewhere that if you delete manually the shaders that the game created, and later on try again, the game will crash, but i dont know what im talking about. Just some random posts. Rendering now, ill let it work. thanks again..
Dunno who said that, or where you got it from, but thats bs.

You can crash if you delete stuff you shouldn't, yeah, but if you follow the instructions its no problem, you re-create the shader cache from scratch, including TOR and vanilla shaders.
Cid Apr 14 @ 9:32pm 
ITs working fine now. It took some time but now games goes just fine.
Instructions says it takes time to render the shaders, but i was not expecting hours. Perhaps you could make some kind of expectations based on CPU? like, with this CPU expect 1 hour, while with this one, expect 5. So people wont get so confused, just saying :)
Thanks for your work, games looks fantastic :)
R4MPZY  [developer] Apr 15 @ 7:07am 
Sorry but if we have to make a list for every CPU out there, thats gonna be a long list.

The average time as stated can be 3 mins, can be 60+ mins.

The higher end your pc is, the less time, the older it is, the longer the wait
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