Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

The Old Realms - Core (Season of Doom)
The brilliance behind careers
First of all, thank you for this amazing work of art. Easy 10/10 mod, in the future with more factions implimented i reckon this "mod" is more of a game than vanilla is or ever will be.

I love the career system, it great for roleplaying but it also helps the player achieve certain playstyles and thereby different experiences with the game.
My question or plead is: Where can i find information about the careers without having to play every single one to tier 4. I've tried googling after this information, watching serveral youtubers playing the mod and havn't found it. Sometimes i get a glare of a maxed career but finding the ones i'm most curious about have been a hard task.
I can understand if this is a design choice, if you want to keep it exciting for the player to not knowing what is to come. But maybe the information should be accesable on the modpage or a wiki or some sort.
Sorry if that is already the case but i'm to stupid to find it. Any help is appreciated.
PS
Can't wait til Dwarves and Greenskins arrive, keep up the amazing work.
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Showing 1-3 of 3 comments
R4MPZY  [developer] Jan 15 @ 4:36am 
We have a manual ( link in sticky post in discussions ) with more info about all careers
Ekwyn Jan 15 @ 5:40am 
Thank you so much, this is exactly what i was looking for.
You have a good day :)
The mind control is awesome. I love taking control over the enemy caster at the beginning of the battle and seeing them raining hell on their own forces. I think it is the strongest career (or the best suited for me) as it makes sieges trivial. Go to a wall, place the ladders, cast mind control, and while your puppets fight and explode up there, your soldiers are scaling the walls. Ironically, the last tier of mind control offers the worst bonuses.

I am a bit disappointed in Spell Singer. Dryads are just not that good for 8-tier troops.
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Showing 1-3 of 3 comments
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