Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

The Old Realms - Core (Season of Doom)
Necromancer rework if possible
hello, love the mod and appreciate all the work done for it, i started campaign a while ago as a necromancer, feels a bit limited, the career ability in particular i never used beside trying it once, a single skeleton that u need to control or press alt(with career perk) to get a single skeleton(didn't feel particularly powerful compared to tier 4+) who lose 5 health every 2 seconds.

granted a necromancer career ability is a bit difficult since there's many types of necromancers, maybe a spell(soul absorb?) that absorb health and winds of magic from each enemy hit.(possibly turn them into skeletons or give u dark energy if they die from it though that seems difficult to code)

also the capstone career perk for level 4 clan would be more fun if its related to eternal life somehow considering that's the goal of necromancers.
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Showing 1-2 of 2 comments
R4MPZY  [developer] Jun 1 @ 12:22pm 
Sorry but we have no intention on changing his career ability, although it may be reworked a bit.

And not sure what you mean with eternal life, since you can't die anyway in TOR
Magnus Jun 2 @ 7:40am 
of course just wanted to see if its possible.

as for the final capstone, i rewrote this sentence a few times and kinda messed it up.

what i wanted to say is that currently its a minor dmg buff to the career ability skeleton which doesn't feel like the final necromancer capstone perk, considering the lore is all about striving for immortality/eternal life, just roleplay wise improvement.
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Showing 1-2 of 2 comments
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