Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

The Old Realms - Core (Season of Doom)
Erwin070 Dec 29, 2024 @ 2:47am
Trebuchet Usage Issue
First off, amazing work on "The Old Realms," and thank you for making it public! It’s an incredible mod that brings so much to the game.

I’ve encountered a problem with the trebuchets. As a player, I just can’t seem to use them after deployment( the ai can) Is this due to specific requirements that I might be missing, or could it be a bug?

The only other mod I use is a Automatically Trade Goods mod.
Last edited by Erwin070; Dec 29, 2024 @ 2:47am
< >
Showing 1-3 of 3 comments
R4MPZY  [developer] Dec 29, 2024 @ 7:15am 
I dont think they're meant to be useable, same as cannons and mortars
it says you can in the manual. Thats not a super big deal though. The real problem is that the AI dont change the distance fired so the trebuchets are basically usless.

Originally posted by R4MPZY:
I dont think they're meant to be useable, same as cannons and mortars
R4MPZY  [developer] Jan 13 @ 5:20am 
Originally posted by Iron Murrican:
it says you can in the manual. Thats not a super big deal though. The real problem is that the AI dont change the distance fired so the trebuchets are basically usless.

Originally posted by R4MPZY:
I dont think they're meant to be useable, same as cannons and mortars
They are pretty bad against moving targets yeah, but against standing still targets they do decent
< >
Showing 1-3 of 3 comments
Per page: 1530 50