Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

The Old Realms - Core (Season of Doom)
rglgpu_device::lock_texture failed! When using guns
d3d_device_context_- map at rglgpu_device::lock_texture failed!
Basicly I can play a around 4 battles when in game then I will shoot the gun (both pistol and Short Rifle) it will crash.
note: only seems to happen when I fire the gun and happens a second after fireing.

Things I tried:
Updated Drivers
Updated windows
Deleted all shader files + verify
Deleted all shaders then verified and deleted the TOR specific shaders and ran the shader cache
Followed https://bannerlord-online.com/forum/index.php?threads/guide-d3d-device-context-lock-texture-failed-gpu-has-been-suspended.1553/
lowered graphics (I tried at medium and high for other d3d related crashs as per other discussion)
uninstall+reinstall+unsub+resub
could be graphics card related although its strange it only happens when I fire guns
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Showing 1-3 of 3 comments
R4MPZY  [developer] Jan 22 @ 12:09pm 
Did you check the d3d sticky post in discussion?
Last edited by R4MPZY; Jan 22 @ 12:09pm
Originally posted by R4MPZY:
Check the d3d sticky post in discussions
I did this already no such luck all times crashes are at medium to high texture and medium to high preformance
Last edited by Narwhaleface; Jan 22 @ 12:11pm
R4MPZY  [developer] Jan 22 @ 12:34pm 
Originally posted by Narwhaleface:
Originally posted by R4MPZY:
Check the d3d sticky post in discussions
I did this already no such luck all times crashes are at medium to high texture and medium to high preformance
Then please check your gpu for updates, d3d is gpu related
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Showing 1-3 of 3 comments
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