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Currently I have the feeling that vampire counts are a kind of TOR version of early Khuzaits in vanilla BL, seemingly unstoppable. Poor wood elves also lose many settlements to Order of the Blood Dragon early, and the player feels it because it's always "unbound" from the Harmony state then.
Does the autoresolve (AI against AI) take into account the quality of the units? Otherwise the usual vampires 1200 to 1800 against 600 in a town has a foreseeable outcome.
Also yes VC seems like the big bad, but their troops are pretty much ♥♥♥♥ except for the vampire cav, their only real threat is the spellcasters ( which agreed are a bit too much at the start of a siege currently )
But a campaign can do any way, VC can lose pretty much instantly in 1 or 2 bad battles, Asrai can stomp on all of bretonnia before someone even fights back.
While more balancing will follow, some factions will naturally be better vs others and be harder to win against, but that is the intent.
I have the feeling from actual battles that numbers do count more than quality. The skeletons might be crap, but they take the damage from the good VC units and disturb the battle order, so the cavalry can easily penetrate the lines. The ghost VC riders, which I have mostly seen, have swinging polearms, known already from vanilla to be the most op weapons for cavalry, so a few can wreak havoc against superior numbers. Fun fact is that I did not even see the VC use magic that much (except in sieges), they won the classic way in melee.
Such experiences are of course anecdotal, my battle number is small, the random factor may vary them greatly. And maybe with cannons and better magic it will be different. But currently I'm disappointed by the Empire units.