Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
-in the desert surface spawns salamanders that are extremely fast and throw flames everywhere, they instakill players that are just starting. They feel out of place, like a hardmode enemy spawning next to the player spawn early game. Melee combat is pretty much suicide.
-I refused to equip some accesories from this mod because compared to vanilla and other similar mods, they are too good, like finding before having silver armor an accesory that increases magic crit chance +20% (Ocean Scroll) or a Coral Band, that increases melee dmg and melee crit chance +20%. Those modifiers are huge, like endgame huge.
-I also found a sword in a chest, Cinder Braker, in the surface desert (iirc) that throws fireballs with big range, and its fast. A melee weapon like that feels, again, out of place.
-The castle structure is very cool, but a chest I found there had like four life crystals. I just consumed one and with the others I crafted heart lanterns to not be maxed out at HP too soon.
-Aurorean nights are too common, and the aurorean stars spawn rate is very, very high! Please tone them down by a lot! The first few times the event is cool and pretty, but its so common that it just end up being an annoyance.
-Please, implement an option in the config to turn off particles and lights from biomes and structures of this mod, or tone them down. They can clutter the screen and are very resource intensive, causing FPS drops.
-The big castle that spawns near one of the oceans has hardmode enemies, and the annoying witch NPC that spawns and hovers relentlessly over the player's head... I only "fought" her once and she had like a million HP, oneshotting me with an attack of 1000 dmg.
Don't worry, most of these were fixed in the latest update for 1.5, I would say try again but the entirety of the mod was pretty much reworked in a way or two, so its up to you