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There are a lot of potential pitfalls here so I'm not exactly sure where to start...
Here's some common possibilities that I can think of off the top of my head:
- Verify the XP tooltip added to the weapon (It's at the bottom) is in fact not incrementing. There's no immediate feedback for XP on-hit.
- Friendly NPCs (Town NPCs, critters, Target Dummies, etc.) and statue-spawned enemies don't give XP. Events, bosses, and worms give reduced XP, too.
- Try checking the config settings; there are a lot of things there, including ways to disable XP gains. No idea why I would turn that off by default but who knows?
- Historically there were problems with secondary projectiles not giving XP, though I'm very confident that's fixed
- There is an extremely small chance I botched a weak reference to another one of my mods. It isn't out yet, which might the part of the potential problem since everyone else can't even get it yet.
If I think of anything else I'll get back to you.
I lied, it just says selected gear for literally the gear I'm holding at that current time. No idea what'd happening anymore
I believe you're experiencing expected behavior; one I should evidently put in the effort to change.
So, Runes will actually display that 'Selected Gear' tooltip if the weapon you're holding can't level up yet. All runes will do this for all weapons without leveling enabled, even if the rune is incompatible! When you (try to) use a Rune on a weapon, it should be consumed if the process works, otherwise they're incompatible. I'll try and change the tooltip logic so that it only displays that tooltip for compatible stuff.
Oops, my bad! I can't believe I forgot to post that bug when I found it my own playthrough!
I remember finding a workaround, you have to disable the weapon's leveling with a Blank Rune and then re-enable it with a new Rune. If that doesn't work you might have to get a new instance of the staff and 'restart'. This, of course, is extremely inconvenient at any rate, so I HIGHLY suggest getting a mod like Cheat Sheet or HERO's to spawn those items in while you're troubleshooting. Sorry for the inconvenience!
So far there are no confirmed incompatibilities, but I need to investigate a weird lag problem with Terraria Overhaul that may be related to this mod.