Barotrauma

Barotrauma

Titan Submersible
A E O N Jun 23, 2023 @ 4:06pm
Memes aside and genuine curiosity: How far can you go in the campaign on this thing?
I mean, memes aside. It is really doable?

I managed to prepare everything for the wild trip, bought few utils and hired crew, but then I realized the moment I left the station that the power capacity of this can of coke is absolutely ridiculous and there's no way to recharge it, the biggest issue is that there's no way to recharge it not even on stations and of course it has no nuclear reactor, not even a tiny one as backup to recharge power.

I was really thinking about trying a crazy campaign run with this abomination to the core of Europa by the LOLs, but I guess this is not realistically accurate. I also saw few servers online trying this, but they ended very fast due this issue too.

Have to recognize that the mod really simulates the real limitations of this metal coffin perfectly. I only wish that there was some way to be able to make a campaign run on board of this ridiculously tiny abomination, that would be hilarious. It would be a real challenge considering its tiny size and storage, tiny power capacity, no turrets and you're mostly dependent on diving suits and hand wield weapons to defend against the abyss horrors. Considering all this... I see a lot of potential actually.
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Showing 1-9 of 9 comments
Katechup  [developer] Jun 23, 2023 @ 4:31pm 
Hey thanks for the feedback, I haven't actually done any extensive testing of this sub so it's cool to hear people's experiences with this thing I threw together in a couple hours. I'm thinking about adding a wreck version, but before that I'll have a look at at least setting up the battery to recharge from outposts. :steamthumbsup:
A E O N Jun 23, 2023 @ 4:38pm 
Originally posted by katechup:
Hey thanks for the feedback, I haven't actually done any extensive testing of this sub so it's cool to hear people's experiences with this thing I threw together in a couple hours. I'm thinking about adding a wreck version, but before that I'll have a look at at least setting up the battery to recharge from outposts. :steamthumbsup:

Fair enough and thanks for your answer :okey:

The wreck version is a fantastic idea, would love to see it. Also love the fact that you added the Logitech wireless gamepad as suggested, that truly was the cherry on top of the cake 😂
ДЦХ Jun 25, 2023 @ 10:18pm 
1300 meters
useless Jul 9, 2023 @ 10:08am 
please hurry with adding a possibility to charge, i want to complete this game on this thing and i already started
A E O N Jul 9, 2023 @ 10:12am 
Originally posted by useless:
please hurry with adding a possibility to charge, i want to complete this game on this thing and i already started

The sub was updated days ago, here's the changelog:

Update: 24 Jun @ 2:30pm
- Added wreck variant.
- Replaced diving suits with disposable diving suits and removed spare oxygen tanks.
- Rewired docking hatch so it should now recharge the battery while docked at outposts.
- Updated preview image.
useless Jul 9, 2023 @ 10:42am 
its also pretty funny that the engine is so loud that you dont even have to use the sonar
useless Jul 9, 2023 @ 10:45am 
Originally posted by AEON:
Originally posted by useless:
please hurry with adding a possibility to charge, i want to complete this game on this thing and i already started

The sub was updated days ago, here's the changelog:

Update: 24 Jun @ 2:30pm
- Added wreck variant.
- Replaced diving suits with disposable diving suits and removed spare oxygen tanks.
- Rewired docking hatch so it should now recharge the battery while docked at outposts.
- Updated preview image.

sorry im dumb i forgot that i used the submersible with guns

i guess now its a challenge, i have to gain some money to buy the submersible that can be recharged
Last edited by useless; Jul 9, 2023 @ 10:46am
BunnyAlex321 Jul 31, 2023 @ 10:56am 
Originally posted by AEON:
I mean, memes aside. It is really doable?

I'd personally say really hard (from an outsider's perspective).
Since the updates making the battery rechargable through outposts you just need to go fast enough during missions to each outpost, however, this is contrasted due to needing to spend valuable time to complete missions.

It's going to be really hard due to lack of storage, lack of money (because there's a limited amount of missions you can really do without your ship running out of battery or you dying because of it's difficulty or lack of outer guns or other factors like NO CARGO STORAGE), the fact that the ship is so weak, the requirements for hull upgrades to not get absolutely destroyed by crush depth, etc.

Most likely you'll have to get stuff such as mods for a better time (such as barocraftables+ which allows you to make storage shelves without limit whereas you'd need multiple levels as an assistant to even make a few makeshift shelves which are only half as good) or backpack mods for extra storage space on your character.

You can go through the wiki of missions and see why most of them are basically impossible or extremely difficult. Example: Spend too much time while doing something like wrecks or alien ruins, the ship looses all battery or do a monster mission, the ship either breaks open because of a lack of guns or your crew spends health or ammo on dealing with the monster while outside the ship.
A E O N Aug 5, 2023 @ 11:17am 
Originally posted by BunnyAlex321:
Originally posted by AEON:
I mean, memes aside. It is really doable?

I'd personally say really hard (from an outsider's perspective).
Since the updates making the battery rechargable through outposts you just need to go fast enough during missions to each outpost, however, this is contrasted due to needing to spend valuable time to complete missions.

It's going to be really hard due to lack of storage, lack of money (because there's a limited amount of missions you can really do without your ship running out of battery or you dying because of it's difficulty or lack of outer guns or other factors like NO CARGO STORAGE), the fact that the ship is so weak, the requirements for hull upgrades to not get absolutely destroyed by crush depth, etc.

Most likely you'll have to get stuff such as mods for a better time (such as barocraftables+ which allows you to make storage shelves without limit whereas you'd need multiple levels as an assistant to even make a few makeshift shelves which are only half as good) or backpack mods for extra storage space on your character.

You can go through the wiki of missions and see why most of them are basically impossible or extremely difficult. Example: Spend too much time while doing something like wrecks or alien ruins, the ship looses all battery or do a monster mission, the ship either breaks open because of a lack of guns or your crew spends health or ammo on dealing with the monster while outside the ship.

I have around 330 hours in Barotrauma and completed the entire campaign in single-solo mode with bots, and yes, you're absolutely right in every point, speaking myself from personal experience as well.

It is obvious that it is not possible to beat the game with this submersible, the question is more like: "how far can you go with this tin can before it becomes completely impossible to even handle basic gameplay or advance any further?" I guess that's the point of the question, pretty much "how far can you push it before it becomes totally impossible due the sub limitations and difficulty increasing the deeper you go.
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Showing 1-9 of 9 comments
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