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I'm aware. Outcome is the same. Also pretty rude way to phrase that.
Is there a maximum you can allocate or is it also possible to set it to 16384MB?
Theoretically, you can set it as high as your hardware can handle, BUT this may actually cause issues. The game runs on a JVM and Java has some issues when handed too much memory. Some users reported weird glitches when using 16 GB, turning this down to 8 fixed it. This is why I refer to 6-8 GB as the sweetspot and it's also what I do all of my testing with.
Correct. Client and server are separate.