Total War: WARHAMMER III

Total War: WARHAMMER III

Alshua's Cultists
Alshua  [developer] Jul 8, 2024 @ 8:18pm
Bug Reports/Help Thread
For when the servants of Chaos are a bit too chaotic.
Last edited by Alshua; Jul 8, 2024 @ 8:19pm
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Showing 1-13 of 13 comments
AI-Man Aug 3, 2024 @ 10:11pm 
hi, so i keep losing the increase mobility from my bloodreaper with the cultist of brass attached as casualty replenishment and i'm not sure why, sometimes it shows but most of the time it doesn't. Hopefully you can get around and it's an easy fix. Here is a screenshot example https://imgur.com/a/wZRiXaG
Alshua  [developer] Aug 14, 2024 @ 3:09am 
Thanks, Driver-GT. I have an idea of why that might be. I'll look into it.
Ashaii Aug 16, 2024 @ 5:01pm 
Bug Report

I've noticed a Deathbell Lily cultist with the trait Scabrous. One of the trait's effects is: Casualty replenishment rate: +6% (Lord's army)

This effect will not work. It should be Hero's army, not Lord's army. As the cultist is not a Lord, and cannot have an army, it will not apply the replenishment rate. It sounds dumb, but it's a real thing - it was actually a bug with some Nurgle heroes when Thrones of Decay launched, and was fixed in the first patch, listed on the patch notes.

Presumably, more traits might have this issue than just the one I found, so you'll probably need to scan over the available traits for the various cultists. It's my first time playing a Nurgle faction so I'm not sure if this is a custom trait you made for the cultists or just one of the standard hero traits in the game. Obviously if it's the latter then it's CA who needs to fix this (presumably slipped through the cracks of the ToD fix) but since I'm not sure I'm reporting it here anyway.

Great work on this btw I love your version of the cultists. Hope the upcoming update to the cults is more of an opportunity than a hindrance to you :)
Kim bosong Aug 17, 2024 @ 5:36pm 
Big bug report. if a hero has two embed ability(replenish troops, increase mobility), second one is removed after battle and campaign load. it's better to give one embed ability because of this bug.

bug detail
https://community.creative-assembly.com/total-war/total-war-warhammer/bugs/3763?page=1
Last edited by Kim bosong; Aug 17, 2024 @ 6:01pm
ET3RNUM Aug 24, 2024 @ 8:32pm 
bug report: for the warriors of chaos, in custom battles, the male cultists unit cards are the using the empire swordsman; in the loading scream they are using the lord unit card; and in battle they are using goblins (spears) unit card
Alshua  [developer] Aug 30, 2024 @ 2:25pm 
Originally posted by Ashaii:
Bug Report

I've noticed a Deathbell Lily cultist with the trait Scabrous. One of the trait's effects is: Casualty replenishment rate: +6% (Lord's army)

[...]

As you suggested, this was a vanilla bug, and I hadn't bothered fixing it even though I noticed it, because it's beyond the purview of this mod; it affected all Nurgle heroes, not just Cultists. CA noticed it in 5.0 and just deleted the trait from heroes rather than fix it, which I hadn't realized at the time. This seemed kind of lazy to me, so I made a fixed version of the trait that Nurgle Cultists can get. Variety is nice.

Originally posted by Kim bosong:
Big bug report. if a hero has two embed ability(replenish troops, increase mobility), second one is removed after battle and campaign load. it's better to give one embed ability because of this bug.

bug detail
https://community.creative-assembly.com/total-war/total-war-warhammer/bugs/3763?page=1

Thanks for all your reports; this and the others should all be resolved now.


Originally posted by 3T3RNUN:
bug report: for the warriors of chaos, in custom battles, the male cultists unit cards are the using the empire swordsman; in the loading scream they are using the lord unit card; and in battle they are using goblins (spears) unit card

This should also be fully resolved now.
Friedipar Dec 21, 2024 @ 2:43pm 
possible bug report:
When playing as skulltaker, my cultists of brass don´t have any voicelines.
I have "cultists of pleasure reskin" installed, but not "MIXER", could that be a problem?
Alshua  [developer] Dec 26, 2024 @ 6:28am 
In campaign, or in battle? These are actually two separate systems.
Friedipar Jan 18 @ 12:23pm 
Originally posted by Alshua:
In campaign, or in battle? These are actually two separate systems.

Only on the campain map. The other cultists work fine in the other factions though
Last edited by Friedipar; Jan 18 @ 1:55pm
Alshua  [developer] Jan 20 @ 10:15pm 
Originally posted by Friedipar:
Only on the campain map. The other cultists work fine in the other factions though

Thanks. This is on purpose for now. I don't think there are any female campaign map voice sets right now that feel quite right for them. Valkia gets suggested often, but she makes it fairly clear that she is Valkia, unfortunately. The female Vampire voice actually works really well in battle most of the time, but less so in campaign. I hope to get them a better voice in the future, one way or the other.
Hey, do you know if there is a submod for the Radious overhaul - or does it play nicely with it as it is?
Hi! I love the mod, I'm finding that Festus is not able to increase cultist cap by building camps. I initially encountered this running a bunch of mods but verified that it was still happening for me with only Cultists and Cult of Pleasure Reskin enabled. I verified that cult camps raising caps was working for Kholek at least, so I'm pretty sure I understand the mechanic.

Edit: Hmm... looking at previous comments it looks like that might have been intentional - only certain resources boost cultist cap for each of the monogod warriors of chaos? I guess that's kind of cool, but a bit odd that its so much harder for the monogod warriors to put together cultists than their chaos undivided colleagues.
Last edited by fizziwig2; Apr 15 @ 8:18pm
Alshua  [developer] Apr 25 @ 12:13am 
Originally posted by S U P E R H Y P E:
Hey, do you know if there is a submod for the Radious overhaul - or does it play nicely with it as it is?

Sorry for the late reply. You will want a submod for this I imagine? It's a pretty major mod.


Originally posted by fizziwig2:
Hi! I love the mod, I'm finding that Festus is not able to increase cultist cap by building camps. I initially encountered this running a bunch of mods but verified that it was still happening for me with only Cultists and Cult of Pleasure Reskin enabled. I verified that cult camps raising caps was working for Kholek at least, so I'm pretty sure I understand the mechanic.

Edit: Hmm... looking at previous comments it looks like that might have been intentional - only certain resources boost cultist cap for each of the monogod warriors of chaos? I guess that's kind of cool, but a bit odd that its so much harder for the monogod warriors to put together cultists than their chaos undivided colleagues.

This is intentional. Resource buildings are relatively common, and I didn't want the cap to get too bloated. So the way it works is, MOST resource buildings give unit cap, and a few, instead, increase recruit rank for a certain type. The cap should not be different between Undivided and monogod Chaos Warriors.

I have considered loosening up on this, particularly due to some feedback I've gotten about players who prefer to keep a lot of vassals, and thus have a hard time increasing cap.
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