Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thank you for the comment! Let me know if you have any feedback.
Below are some tips I've gathered which can help with random issues for this mod pack.
Greatly depends on computer hardware.
If you've tried the above and are still getting crashes, please let me know and I can check your crash dump files to see what could be causing it. (Ideally, make a new Discussion post).
Sure if you have any recommendations I'll check them out!
One thing to note, depending on how complex it might be, there might be a need for a UWE patch. I can make patches depending on if it's needed. (UWE and some other mods on the list also fixes various AI related issues, and I've added additional AI functions, such as the mods in the "Roleplaying Update" 1.8).
You can add it if you'd like, it's compatible with the list. (put it in the bottom of the "Combat", Section 8.1 in the modlist, towards the bottom near Overhauls). It's also a part of the other big UWE list by @Anrhaa, so that suggests to me that it should work with UWE races (I'll check for a patch later if necessary).
With the Combat Tweaks mod I made, "Focus The Limbs" will make it particularly deadly that I haven't balanced for.
If you're looking for a challenge, try it out! I may add it as an "Optional" mod to the list (once the list is more finalized, I'll add compatible "Optional" section where you can select additional mods to make it easier / harder, etc.).
this is some of the examples that already included
1. Enhanced Shopping Economy
my suggestion is
1. Escaped Slave AI https://steamcommunity.com/sharedfiles/filedetails/?id=2864281550
2. Shinobi Thieves allied with Holy Nation Outlaws https://steamcommunity.com/sharedfiles/filedetails/?id=2936108397
3. Reactive World https://steamcommunity.com/sharedfiles/filedetails/?id=1358096888
Great suggestions!
The Escaped Slave AI (might) already be incorporated in some way with UWE and/or Kaizo (both mods add some AI related changes, specifically to slaves as well), but I can give it a check to see if it can be added.
The Shinobi Thieves allied with Holy Nation Outlaws (very long name lol) mod used to be on the list a few updates ago, but was replaced with a similar mod by Anrhaa, Improved Shinobi Thieves Fation Relations. The new one functions the same but fixes other Shinobi relationships (pretty much every town with a Shinobi guild) to prevent United Cities and other factions from constantly wiping them out. They do still have enemies out there in the world, but not specifically the towns they inhabit.
Reactive World is a great mod (used it originally in the first iteration of this list), but currently the list uses Kaizo as a basis for the world events, similar to what RW does as well. Kaizo and RW touch most of the same "World Overrides", and would be inherently incompatible.
If you'd want to use RW instead, you can easily swap out Kaizo for Reactive World instead, but make sure you disable the current Kaizo-UWE patch (first mod in the Patches section) and replace it with a Reactive World Patch instead. If you need help, just let me know.
Keep the same load order, so put RW right before Universal Wasteland Expanded, then put the RW patch right after UWE. You will definitely need to "Import Game" (or new game) afterwards to take affect.
Thank you for trying it out and the kind words, let me know if you have any other suggestions!
I constantly look around the Kenshi workshop when I have the time, just because so much high quality stuff gets buried in the workshop.
And I noticed a typo. Gonna fix it asap
I'll admit that I check your mod list too for some ideas to further improve my pack. That's how several of my patches come to be.