Project Zomboid

Project Zomboid

Project Zomboid Maps
erpek Jan 3, 2024 @ 10:13am
Save Our Station! - question about your note on compatibility
Thank you for the great list!

However, I have a doubt:
Sorry, but the description "Save Our Station (Remove Red Maps for Compatiability Rosewood Cabins. Cigaro Gated Community and load Coryerdon first)" is not clear to me. Which Red Maps are you referring to?
Last edited by erpek; Jan 3, 2024 @ 10:15am
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Showing 1-4 of 4 comments
jiizzjacuzzii  [developer] Jan 3, 2024 @ 9:27pm 
On the document, Cells of All Mods Listed, cells are colored according to their conflicts. Like the description says, if its red, it isn't compatible for Save Our Station. But the description also lists what needs to removed/loaded first. So remove Rosewood Cabins and Cigaro Gated Community. Then, load Coryerdon before Save Our Station. It's implied, but the load order in the description of this collection still needs to be followed before anything else.
JoeOwnage Nov 8, 2024 @ 9:18am 
Will the mod manager sorting figure the load order out correctly?
jiizzjacuzzii  [developer] Nov 8, 2024 @ 1:49pm 
Originally posted by JoeOwnage:
Will the mod manager sorting figure the load order out correctly?
It doesn't have that capability I'm sorry! Load orders are determined really by what maps you use with others, and they can get very complex when you start adding in more and more that overlap. Good rule with maps is to avoid overlaps wherever possible, where you are overlapping, it's usually described how to handle it in the mod description (i.e. Bedford Falls and Road between Fort Knox and Bedford Falls). :spiffo:
JoeOwnage Nov 8, 2024 @ 3:50pm 
Yea I was just figuring out how to use that map mod manager and finding all of them
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