Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
would be very nice for using this much less clang prone method to add small grid details
oh ABSOLUTELY
oh how about heavy armor variants?
would these be also working with structural reinforcment ?
https://steamcommunity.com/sharedfiles/filedetails/?id=3029470356
That mods author said that any vanilla or modded armor blocks could work with his mod aslong certain criterias are met. No idear what he ment by that, but his concept is fantastic and having your angled blocks be stronger, just by building a bulkhead of blastdoors arround seems like a nice building technic.