RimWorld
Vanilla Factions Expanded - Empire
 Тема закреплена. Скорее всего, здесь есть важная информация.
Bug Reports
Please report bugs in this discussion.

Make sure to have a mod called Hugslib and extract error logs from it, every bug report needs to have attached logs, otherwise it will be discarded and not acted upon.

Even if you don't see any errors, make sure to attach logs.
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Сообщения 151165 из 541
After Abandon the colony:

Exception test running QuestNode_Root_RoyalParade: System.NullReferenceException: Object reference not set to an instance of an object
at VFEEmpire.QuestNode_Root_RoyalParade.TestRunInt (RimWorld.QuestGen.Slate slate) [0x00011] in <654e619220ad46d388a372a2271fa873>:0
at RimWorld.QuestGen.QuestNode.TestRun (RimWorld.QuestGen.Slate slate) [0x0001b] in <81148ba8d5c64b6285febed4a9d0a048>:0

Slate vars:
points=35
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
RimWorld.QuestGen.QuestNode:TestRun (RimWorld.QuestGen.Slate)
RimWorld.QuestScriptDef:CanRun (RimWorld.QuestGen.Slate)
RimWorld.QuestScriptDef:CanRun (single)
RimWorld.IncidentWorker_GiveQuest:CanFireNowSub (RimWorld.IncidentParms)
RimWorld.IncidentWorker:CanFireNow (RimWorld.IncidentParms)
RimWorld.StorytellerComp_RefiringUniqueQuest/<MakeIntervalIncidents>d__5:MoveNext ()
RimWorld.Storyteller/<MakeIncidentsForInterval>d__23:MoveNext ()
RimWorld.Storyteller/<MakeIncidentsForInterval>d__22:MoveNext ()
RimWorld.Storyteller:StorytellerTick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
Rimnauts 2//Universum and VFE Empire conflict. Loaded Harmony, Core and DLC, VE Framework, VFE Empire, Universum, and Rimnauts 2 (in that order, although it seems order doesn't matter in larger modpacks). I don't know anything about error logs so I can't say for certain, but I believe the error causes Storytellers to not initiate certain, if any, events. My process for causing the error was simply loading up a dev world from the main menu. After letting the world run, it will loop the error listed at the very bottom. It should be noted that events can be artificially spawned in through dev mode, but they do no appear to naturally occur.

[Anecdote] In my original save before looking for the conflict, only one event had spawned at the beginning of the run (beggar event) before no events spawned for the rest of the run (roughly more than one in-game year). I tried different story tellers, different storyteller settings, etc. before opening dev mode and gutting mods. After finally narrowing it down to cutting Rimnauts, I restored my modlist for my original run, loaded the save, and instantly the Royal Ascent event triggered. I don't know if more events will trigger, but the error is no longer there at least. This leads me to believe that it may getting "stuck" on the Royal Ascent event, but I don't know for certain and it may be a red herring.

This is my first time reporting a bug, so if you have any advice for me to make it easier for you and your team to resolve the issue, whether it be wording, giving certain information that I may have overlooked, or whatever else you may think of, I would love to know. Thank you for taking the time to look over this, and thank you for being an excellent part of the modding community.

I will also be posting this over in the other mods that this error pertains to. Again, thank you.

========================================================================

RimWorld 1.4.3641 rev649
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimWorld.VersionControl:LogVersionNumber ()
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()

Universum (v1.5.2) has successfully loaded.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Universum.Logger:print (Universum.Logger/Importance,string,string)
Universum.Logger:print (Universum.Logger/Importance,string,string,Verse.NamedArgument[])
Universum.Universum:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

10 utilities found
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Universum.Logger:print (Universum.Logger/Importance,string,string)
Universum.Logger:print (Universum.Logger/Importance,string,string,Verse.NamedArgument[])
Universum.Settings:init ()
Universum.Universum:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

16 biomes found, 7 configurations found
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Universum.Logger:print (Universum.Logger/Importance,string,string)
Universum.Logger:print (Universum.Logger/Importance,string,string,Verse.NamedArgument[])
Universum.Utilities.Biome.Handler:init ()
Universum.Universum:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

341 terrains found, 3 configurations found
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Universum.Logger:print (Universum.Logger/Importance,string,string)
Universum.Logger:print (Universum.Logger/Importance,string,string,Verse.NamedArgument[])
Universum.Utilities.Terrain.Handler:init ()
Universum.Universum:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

227 genes found, 0 configurations found
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Universum.Logger:print (Universum.Logger/Importance,string,string)
Universum.Logger:print (Universum.Logger/Importance,string,string,Verse.NamedArgument[])
Universum.Utilities.Gene.Handler:init ()
Universum.Universum:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

RimNauts 2 (v4.5.1) has successfully loaded.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimNauts2.Logger:print (RimNauts2.Logger/Importance,string,string)
RimNauts2.Logger:print (RimNauts2.Logger/Importance,string,string,Verse.NamedArgument[])
RimNauts2.RimNauts2:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

16 defs found
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimNauts2.Logger:print (RimNauts2.Logger/Importance,string,string)
RimNauts2.Logger:print (RimNauts2.Logger/Importance,string,string,Verse.NamedArgument[])
RimNauts2.Defs.Loader:init ()
RimNauts2.RimNauts2:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

AssetBundle loading has finished, found windows platform
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimNauts2.Logger:print (RimNauts2.Logger/Importance,string,string)
RimNauts2.Logger:print (RimNauts2.Logger/Importance,string,string,Verse.NamedArgument[])
RimNauts2.Assets:get_assets ()
RimNauts2.Assets:init ()
RimNauts2.RimNauts2:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

MVCF successfully applied 0 patches
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
MVCF.Patch:PrintSummary ()
MVCF.MVCF/<>c:<CollectFeatureData>b__15_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

Initializing new game with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- OskarPotocki.VanillaFactionsExpanded.Core
- OskarPotocki.VFE.Empire
- sindre0830.universum
- sindre0830.rimnauts2
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
(wrapper dynamic-method) Verse.Game:Verse.Game.InitNewGame_Patch1 (Verse.Game)
Verse.Root_Play/<>c:<Start>b__1_2 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()


System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.CanFireNow_Patch1(RimWorld.IncidentWorker,RimWorld.IncidentParms)
at RimWorld.StorytellerComp_RefiringUniqueQuest+<MakeIntervalIncidents>d__5.MoveNext () [0x001b2] in <38562b1a2ab64eacb931fb5df05ca994>:0
at RimWorld.Storyteller+<MakeIncidentsForInterval>d__23.MoveNext () [0x00171] in <38562b1a2ab64eacb931fb5df05ca994>:0
at RimWorld.Storyteller+<MakeIncidentsForInterval>d__22.MoveNext () [0x000a1] in <38562b1a2ab64eacb931fb5df05ca994>:0
at RimWorld.Storyteller.StorytellerTick () [0x00042] in <38562b1a2ab64eacb931fb5df05ca994>:0
at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch2(Verse.TickManager)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Got many errors on what appears to be the Harmony patch, SpawnPawns.Postfix, "Object Reference not set to an instance of an object..."https://gist.github.com/7e490ff25d6afdefc3a52990d0d247d2. I have too many mods so if it's too troublesome completly understandable.
Many quests don't have any rewards to them. The logs sugest this mod is causing it. https://gist.github.com/455fd4556f7648c3786fdf3c21b6f9d8
Oskar Potocki  [Разработчик] 10 мар. 2023 г. в 3:57 
What quests?
Hi! I've just had a problem, idk what happend, but my game is unplayable rn. It happend right after i tried to trade with some visitors, that were trying to go away from the map and the moment I ordered to trade, the screen startet flashing and the fps dropped lower than 1. Can you pleeease take a look? https://gist.github.com/09b8da17df558c0be77dfbba174896e1
Автор сообщения: Oskar Potocki
What quests?
Currently I have two quests hanging that have no reward to them One is called A Unique trade, here's an Image: https://ibb.co/LgXL4g6
the other is Guarding for Ereme: https://ibb.co/DQr6M4Y
Both given by the royalty faction.
The deserter hideout quest gives you lots of soldiers to help you out. Once they arrive the main ideoligion of your colony changes. And if you hadn't picked a ideoligion leader until now you won't be able to because your new imposed ideoligion won't allow it.
I don't know how to work around this, or if it's even possible, but I felt the need to report the issue.
Allyina  [Разработчик] 10 мар. 2023 г. в 13:17 
Автор сообщения: Kokorocodon
The deserter hideout quest gives you lots of soldiers to help you out. Once they arrive the main ideoligion of your colony changes. And if you hadn't picked a ideoligion leader until now you won't be able to because your new imposed ideoligion won't allow it.
I don't know how to work around this, or if it's even possible, but I felt the need to report the issue.
Shouldn't it go back as soon as they leave/quest completes? I'm not sure if there's anything I can do to stop that to be honest.
Created FloatMenu with no options. Closing. UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string) Verse.FloatMenu:.ctor (System.Collections.Generic.List`1<Verse.FloatMenuOption>) RimWorld.Pawn_RoyaltyTracker:<RoyalAidGizmo>b__76_0 () Verse.Command_Action:ProcessInput (UnityEngine.Event) Verse.GizmoGridDrawer:DrawGizmoGrid (System.Collections.Generic.IEnumerable`1<Verse.Gizmo>,single,Verse.Gizmo&,System.Func`2<Verse.Gizmo, bool>,System.Func`2<Verse.Gizmo, bool>,System.Func`2<Verse.Gizmo, bool>) (wrapper dynamic-method) RimWorld.InspectGizmoGrid:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0 (System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&) RimWorld.MainTabWindow_Inspect:DrawInspectGizmos () RimWorld.InspectPaneUtility:ExtraOnGUI (RimWorld.IInspectPane) RimWorld.MainTabWindow_Inspect:ExtraOnGUI () Verse.WindowStack:WindowStackOnGUI () (wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch2 (RimWorld.UIRoot_Play) (wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root) System.NullReferenceException: Object reference not set to an instance of an object at RimWorld.GatheringsUtility.AnyLordJobPreventsNewRituals (Verse.Map map) [0x00000] in <38562b1a2ab64eacb931fb5df05ca994>:0 at VFEEmpire.CompAbilityEffect_StartBestowing.GizmoDisabled (System.String& reason) [0x00011] in <71b6e60b43034552b3e79d77527d5a90>:0 at RimWorld.Ability.GizmoDisabled (System.String& reason) [0x0016c] in <38562b1a2ab64eacb931fb5df05ca994>:0 at RimWorld.Command_Ability.DisabledCheck () [0x00000] in <38562b1a2ab64eacb931fb5df05ca994>:0 at RimWorld.Command_Ability.GizmoOnGUIInt (UnityEngine.Rect butRect, Verse.GizmoRenderParms parms) [0x00014] in <38562b1a2ab64eacb931fb5df05ca994>:0 at Verse.Command.GizmoOnGUI (UnityEngine.Vector2 topLeft, System.Single maxWidth, Verse.GizmoRenderParms parms) [0x0001e] in <38562b1a2ab64eacb931fb5df05ca994>:0 at RimWorld.Command_Ability.GizmoOnGUI (UnityEngine.Vector2 topLeft, System.Single maxWidth, Verse.GizmoRenderParms parms) [0x0001f] in <38562b1a2ab64eacb931fb5df05ca994>:0 at Verse.GizmoGridDrawer.DrawGizmoGrid (System.Collections.Generic.IEnumerable`1[T] gizmos, System.Single startX, Verse.Gizmo& mouseoverGizmo, System.Func`2[T,TResult] customActivatorFunc, System.Func`2[T,TResult] highlightFunc, System.Func`2[T,TResult] lowlightFunc) [0x004bc] in <38562b1a2ab64eacb931fb5df05ca994>:0 at (wrapper dynamic-method) RimWorld.InspectGizmoGrid.RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0(System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&) currentSelectable: null UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string) Verse.Log:ErrorOnce (string,int) (wrapper dynamic-method) RimWorld.InspectGizmoGrid:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0 (System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&) RimWorld.MainTabWindow_Inspect:DrawInspectGizmos () RimWorld.InspectPaneUtility:ExtraOnGUI (RimWorld.IInspectPane) RimWorld.MainTabWindow_Inspect:ExtraOnGUI () Verse.WindowStack:WindowStackOnGUI () (wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch2 (RimWorld.UIRoot_Play) (wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root) Could not add VFEI_ArmoredShuttle23210 to a skyfaller. UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string) RimWorld.SkyfallerMaker:MakeSkyfaller (Verse.ThingDef,Verse.Thing) RimWorld.ShipJob_Arrive:TryStart () RimWorld.TransportShip:TryGetNextJob () RimWorld.TransportShip:ArriveAt (Verse.IntVec3,RimWorld.Planet.MapParent) RimWorld.TransportPodsArrivalAction_TransportShip:Arrived (System.Collections.Generic.List`1<RimWorld.ActiveDropPodInfo>,int) RimWorld.Planet.TravelingTransportPods:DoArrivalAction () RimWorld.Planet.TravelingTransportPods:<Arrived>b__32_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Play:Update () Tried to destroy already-destroyed thing VFEI_ArmoredShuttle23210 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string) (wrapper dynamic-method) Verse.Thing:Verse.Thing.Destroy_Patch1 (Verse.Thing,Verse.DestroyMode) Verse.ThingWithComps:Destroy (Verse.DestroyMode) (wrapper dynamic-method) Verse.Building:Verse.Building.Destroy_Patch1 (Verse.Building,Verse.DestroyMode) RimWorld.SkyfallerMaker:MakeSkyfaller (Verse.ThingDef,Verse.Thing) RimWorld.ShipJob_Arrive:TryStart () RimWorld.TransportShip:TryGetNextJob () RimWorld.TransportShip:ArriveAt (Verse.IntVec3,RimWorld.Planet.MapParent) RimWorld.TransportPodsArrivalAction_TransportShip:Arrived (System.Collections.Generic.List`1<RimWorld.ActiveDropPodInfo>,int) RimWorld.Planet.TravelingTransportPods:DoArrivalAction () RimWorld.Planet.TravelingTransportPods:<Arrived>b__32_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Play:Update ()

My pawn and his armored shuttle disappeared immediately after landed to enemy base to attack.
Using a weapon with 'Freewielder' will result in a log starting with 'Error while killing' despite destroying enough body parts to kill the enemy. This bug goes away when you attack again with a different weapon that doesn't have the free will tag.




Error while killing Lyle during phase 2: System.ArgumentNullException: Value cannot be null.
Parameter name: key
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at VFEEmpire.HonorUtility.Honors (Verse.Pawn pawn) [0x00001] in <71b6e60b43034552b3e79d77527d5a90>:0
at VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_KilledPawn (RimWorld.CompBladelinkWeapon __instance) [0x00019] in <71b6e60b43034552b3e79d77527d5a90>:0
at (wrapper dynamic-method) RimWorld.CompBladelinkWeapon.RimWorld.CompBladelinkWeapon.Notify_KilledPawn_Patch1(RimWorld.CompBladelinkWeapon,Verse.Pawn)
at Verse.ThingWithComps.Notify_KilledPawn (Verse.Pawn pawn) [0x00090] in <38562b1a2ab64eacb931fb5df05ca994>:0
at Verse.Pawn_EquipmentTracker.Notify_KilledPawn () [0x00015] in <38562b1a2ab64eacb931fb5df05ca994>:0
at Verse.Pawn.DoKillSideEffects (System.Nullable`1[T] dinfo, Verse.Hediff exactCulprit, System.Boolean spawned) [0x000ea] in <38562b1a2ab64eacb931fb5df05ca994>:0
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.Kill_Patch11(Verse.Pawn,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Kill_Patch11 (Verse.Pawn,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff)
(wrapper dynamic-method) Verse.Pawn_HealthTracker:Verse.Pawn_HealthTracker.CheckForStateChange_Patch1 (Verse.Pawn_HealthTracker,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff)
(wrapper dynamic-method) Verse.Pawn_HealthTracker:Verse.Pawn_HealthTracker.AddHediff_Patch2 (Verse.Pawn_HealthTracker,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult)
(wrapper dynamic-method) Verse.DamageWorker_AddInjury:Verse.DamageWorker_AddInjury.FinalizeAndAddInjury_Patch0 (Verse.DamageWorker_AddInjury,Verse.Pawn,Verse.Hediff_Injury,Verse.DamageInfo,Verse.DamageWorker/DamageResult)
(wrapper dynamic-method) Verse.DamageWorker_AddInjury:Verse.DamageWorker_AddInjury.FinalizeAndAddInjury_Patch0 (Verse.DamageWorker_AddInjury,Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult)
Verse.DamageWorker_Cut:ApplySpecialEffectsToPart (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult)
(wrapper dynamic-method) Verse.DamageWorker_AddInjury:Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch2 (Verse.DamageWorker_AddInjury,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult)
(wrapper dynamic-method) Verse.DamageWorker_AddInjury:Verse.DamageWorker_AddInjury.ApplyToPawn_Patch0 (Verse.DamageWorker_AddInjury,Verse.DamageInfo,Verse.Pawn)
(wrapper dynamic-method) Verse.DamageWorker_AddInjury:Verse.DamageWorker_AddInjury.Apply_Patch1 (Verse.DamageWorker_AddInjury,Verse.DamageInfo,Verse.Thing)
(wrapper dynamic-method) Verse.Thing:Verse.Thing.TakeDamage_Patch4 (Verse.Thing,Verse.DamageInfo)
RimWorld.Verb_MeleeAttackDamage:ApplyMeleeDamageToTarget (Verse.LocalTargetInfo)
(wrapper dynamic-method) RimWorld.Verb_MeleeAttack:RimWorld.Verb_MeleeAttack.TryCastShot_Patch1 (RimWorld.Verb_MeleeAttack)
(wrapper dynamic-method) Verse.Verb:Verse.Verb.TryCastNextBurstShot_Patch1 (Verse.Verb)
Verse.Verb:WarmupComplete ()
(wrapper dynamic-method) Verse.Verb:Verse.Verb.TryStartCastOn_Patch2 (Verse.Verb,Verse.LocalTargetInfo,Verse.LocalTargetInfo,bool,bool,bool,bool)
Verse.Verb:TryStartCastOn (Verse.LocalTargetInfo,bool,bool,bool,bool)
(wrapper dynamic-method) RimWorld.Pawn_MeleeVerbs:RimWorld.Pawn_MeleeVerbs.TryMeleeAttack_Patch1 (RimWorld.Pawn_MeleeVerbs,Verse.Thing,Verse.Verb,bool)
Verse.AI.JobDriver_AttackMelee:<MakeNewToils>b__3_1 ()
Verse.AI.Toils_Combat/<>c__DisplayClass6_0:<FollowAndMeleeAttack>b__0 ()
(wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver)
(wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch2 (Verse.Pawn)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch7 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Oskar Potocki  [Разработчик] 11 мар. 2023 г. в 9:40 
These aren't hugslib logs. Read instructions how to submit bug reports again.
Weird bug where it seems it might be trying to create pawns but errors so much it freezes the game? Makes it unplayable. Mentions VFEEmpire at the bottom.

https://gist.github.com/HugsLibRecordKeeper/4aa19d16380cb7cd5b19a8bc5571ffe6
Empire gave a quest called Contract Laborers asking to "lend 2 colonists 13 years or older to serve him for 6 days". It looks like I can accept the quest, however there are no rewards to select from. Reward preferences for the Empire are set to accept Honor but not Goodwill.

Log - https://gist.github.com/405acd1a28918ee636849736194b167c
Отредактировано Cyranode; 11 мар. 2023 г. в 13:37
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