RimWorld

RimWorld

Vanilla Factions Expanded - Empire
 This topic has been pinned, so it's probably important
Oskar Potocki  [developer] Feb 25, 2023 @ 9:52am
Bug Reports
Please report bugs in this discussion.

Make sure to have a mod called Hugslib and extract error logs from it, every bug report needs to have attached logs, otherwise it will be discarded and not acted upon.

Even if you don't see any errors, make sure to attach logs.
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Showing 1-15 of 541 comments
Az Feb 25, 2023 @ 12:05pm 
CE is returning errors for me with this mod. Like this error, among others.

[Combat Extended] Patch operation Verse.PatchOperationFindMod(Vanilla Factions Expanded - Empire) failed
file: D:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2890901044\Patches\Vanilla Factions Expanded - Empire\Buildings_Security_Turrets.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.PatchOperation:Complete (string)
(wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ClearCachedPatches_Patch3 ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
legodude17  [developer] Feb 25, 2023 @ 12:55pm 
@Az Report to the CE team, please. They handle all the patching.
BeeBro Feb 25, 2023 @ 2:15pm 
same errors for me. reported to CE
Ziehn Feb 25, 2023 @ 4:31pm 
Either the infographics are wrong or someone goofed giving Count the ability to do Royal Address and Bestow: Freeholder which is listed to be unlocked at Marquees
roko711 Feb 25, 2023 @ 5:12pm 
Whenever i go into the new family scenario, when i press randomize it just says "customize character" with a grey screen. When i go back, i can't load any ideologies.

Please fix this
rpaxa. Feb 25, 2023 @ 5:35pm 
I am having a strange issue where after playing for a little with this mod my game freeze. Can't get it to generate a hugslib log and my player.log file provides no information regarding the freeze, the game just stops responding except for the music which keeps playing. Removing the mod removes the issue, is there any way to get a log when the game freezes like that? Never run into this problem before.
Last edited by rpaxa.; Feb 25, 2023 @ 5:36pm
https://gist.github.com/HugsLibRecordKeeper/f0446997a8a1e474521813d9f52a3049#file-output_log-txt


logs above, I didn't get any errors, but I called in a Techfriar and they are unable to do Research apparently because they are flagged with the "Quest Status: Permit_CallLaborers" and laborers are unable to do research
HERETIC Feb 25, 2023 @ 6:20pm 
The game is failing to generate quest rewards on quests, and this is the only addition to a modpack that was working fine previously, here's the hugslog

https://gist.github.com/ca7f11d75060c8740f9b1dc2bc753792
Last edited by HERETIC; Feb 25, 2023 @ 6:21pm
Originally posted by roko711:
Whenever i go into the new family scenario, when i press randomize it just says "customize character" with a grey screen. When i go back, i can't load any ideologies.

Please fix this
I don't seem to be getting that issue, it's probably something related to your mods
Suki Feb 25, 2023 @ 6:24pm 
same issue as rpaxa, wish I could supply more info, but only that I can confirm this issue.
roko711 Feb 25, 2023 @ 6:33pm 
Originally posted by That one clueless Devi:
Originally posted by roko711:
Whenever i go into the new family scenario, when i press randomize it just says "customize character" with a grey screen. When i go back, i can't load any ideologies.

Please fix this
I don't seem to be getting that issue, it's probably something related to your mods

Here's the log in case anyone needs it (it's a long one) https://gist.github.com/HugsLibRecordKeeper/a8725cfaf90211f5bb1c6e87e0d3ff86
Aeris Feb 25, 2023 @ 7:24pm 
Unable to start the game with the mod on. Error while generating starting pawns, modded game.

https://pastebin.pl/view/ac95cd24
[BRE] Virescent Feb 25, 2023 @ 7:46pm 
Hey there guys, I've discovered a bug and it doesn't seem like it's just me who's having these issues. My issue is that whenever I click on any research, the Research tab screen just goes black, which completely prevents me from advancing in tech.
Another issue is that when I tried to start as the Noble, the game wouldn't start after I chose the map (it was loading way too long). It's possible that this is contained in the logs as well but can't guarantee anything since I had to shut down the game and try a different scenario.

Anyways, here are the logs: https://gist.github.com/5506c26c2cfd757de5c354278b528a1b
Oxirane Feb 25, 2023 @ 7:52pm 
Game is failing to generate maps for the new starting scenario for me, Hugslib here: https://gist.github.com/HugsLibRecordKeeper/b025e42316747ca35f313bbeeaef6267

I've got a lot of mods active, trying to figure out which one is conflicting but no luck yet. The below seems to be the relevant exception:

```
Exception from asynchronous event: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at VFEEmpire.ScenPart_SpawnFamilyMembers.PostMapGenerate (Verse.Map map) [0x00406] in <be50d66c0f194a46a955ef04b440e085>:0
at RimWorld.Scenario.PostMapGenerate (Verse.Map map) [0x00014] in <38562b1a2ab64eacb931fb5df05ca994>:0
at (wrapper dynamic-method) Verse.MapGenerator.Verse.MapGenerator.GenerateMap_Patch2(Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable`1<Verse.GenStepWithParams>,System.Action`1<Verse.Map>)
at (wrapper dynamic-method) Verse.Game.Verse.Game.InitNewGame_Patch4(Verse.Game)
at Verse.Root_Play+<>c.<Start>b__1_2 () [0x00011] in <38562b1a2ab64eacb931fb5df05ca994>:0
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00008] in <38562b1a2ab64eacb931fb5df05ca994>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
```
BigTailWolfSuomi Feb 25, 2023 @ 7:54pm 
Use the new family script at the beginning
I can't generate a map
This is the error log:

RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.GenCollection:RandomElementByWeight<Verse.ThingDef> (System.Collections.Generic.IEnumerable`1<Verse.ThingDef>,System.Func`2<Verse.ThingDef, single>)
RimWorld.PawnTechHediffsGenerator:GenerateTechHediffsFor (Verse.Pawn)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateInitialHediffs_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch2 (Verse.PawnGenerationRequest&,string&,bool,bool)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch5 (Verse.PawnGenerationRequest)
VFEEmpire.ScenPart_SpawnRaid:PostMapGenerate (Verse.Map)
RimWorld.Scenario:PostMapGenerate (Verse.Map)
(wrapper dynamic-method) Verse.MapGenerator:Verse.MapGenerator.GenerateMap_Patch5 (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable`1<Verse.GenStepWithParams>,System.Action`1<Verse.Map>)
(wrapper dynamic-method) Verse.Game:Verse.Game.InitNewGame_Patch1 (Verse.Game)
Verse.Root_Play/<>c:<Start>b__1_2 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.PawnTechHediffsGenerator.GenerateTechHediffsFor (Verse.Pawn pawn) [0x00159] in <38562b1a2ab64eacb931fb5df05ca994>:0
at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateInitialHediffs_Patch2(Verse.Pawn,Verse.PawnGenerationRequest)
at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch2(Verse.PawnGenerationRequest&,string&,bool,bool)
at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateNewPawnInternal_Patch5(Verse.PawnGenerationRequest&)
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00188] in <38562b1a2ab64eacb931fb5df05ca994>:0
at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch5(Verse.PawnGenerationRequest)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch5 (Verse.PawnGenerationRequest)
VFEEmpire.ScenPart_SpawnRaid:PostMapGenerate (Verse.Map)
RimWorld.Scenario:PostMapGenerate (Verse.Map)
(wrapper dynamic-method) Verse.MapGenerator:Verse.MapGenerator.GenerateMap_Patch5 (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable`1<Verse.GenStepWithParams>,System.Action`1<Verse.Map>)
(wrapper dynamic-method) Verse.Game:Verse.Game.InitNewGame_Patch1 (Verse.Game)
Verse.Root_Play/<>c:<Start>b__1_2 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.PawnTechHediffsGenerator.GenerateTechHediffsFor (Verse.Pawn pawn) [0x00159] in <38562b1a2ab64eacb931fb5df05ca994>:0
at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateInitialHediffs_Patch2(Verse.Pawn,Verse.PawnGenerationRequest)
at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch2(Verse.PawnGenerationRequest&,string&,bool,bool)
at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateNewPawnInternal_Patch5(Verse.PawnGenerationRequest&)
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00188] in <38562b1a2ab64eacb931fb5df05ca994>:0
at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch5(Verse.PawnGenerationRequest)
at VFEEmpire.ScenPart_SpawnRaid.PostMapGenerate (Verse.Map map) [0x000c7] in <be50d66c0f194a46a955ef04b440e085>:0
at RimWorld.Scenario.PostMapGenerate (Verse.Map map) [0x00014] in <38562b1a2ab64eacb931fb5df05ca994>:0
at (wrapper dynamic-method) Verse.MapGenerator.Verse.MapGenerator.GenerateMap_Patch5(Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable`1<Verse.GenStepWithParams>,System.Action`1<Verse.Map>)
at (wrapper dynamic-method) Verse.Game.Verse.Game.InitNewGame_Patch1(Verse.Game)
at Verse.Root_Play+<>c.<Start>b__1_2 () [0x00011] in <38562b1a2ab64eacb931fb5df05ca994>:0
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00008] in <38562b1a2ab64eacb931fb5df05ca994>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
WealthWatcher recount in game mode MapInitializing
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
RimWorld.WealthWatcher:ForceRecount (bool)
RimWorld.WealthWatcher:RecountIfNeeded ()
RimWorld.WealthWatcher:get_WealthTotal ()
RimWorld.ExpectationsUtility:CurrentExpectationFor (Verse.Map)
(wrapper dynamic-method) RimWorld.ThoughtUtility:RimWorld.ThoughtUtility.CanGetThought_Patch1 (Verse.Pawn,RimWorld.ThoughtDef,bool)
RimWorld.SituationalThoughtHandler:TryCreateSocialThought (RimWorld.ThoughtDef,Verse.Pawn)
RimWorld.SituationalThoughtHandler:CheckRecalculateSocialThoughts (Verse.Pawn)
RimWorld.SituationalThoughtHandler:AppendSocialThoughts (Verse.Pawn,System.Collections.Generic.List`1<RimWorld.ISocialThought>)
RimWorld.ThoughtHandler:GetSocialThoughts (Verse.Pawn,System.Collections.Generic.List`1<RimWorld.ISocialThought>)
RimWorld.ThoughtHandler:GetDistinctSocialThoughtGroups (Verse.Pawn,System.Collections.Generic.List`1<RimWorld.ISocialThought>)
RimWorld.ThoughtHandler:TotalOpinionOffset (Verse.Pawn)
(wrapper dynamic-method) RimWorld.Pawn_RelationsTracker:RimWorld.Pawn_RelationsTracker.OpinionOf_Patch0 (RimWorld.Pawn_RelationsTracker,Verse.Pawn)
VanillaSocialInteractionsExpanded.SpawnSetup_Patch/<>c__DisplayClass0_0:<Postfix>b__0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()
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