Dwarf Fortress

Dwarf Fortress

Playable Races: Stella Elves
SEEU  [developer] Jan 3, 2023 @ 7:54pm
KNOWN ISSUES
* The observatory icon is not showing up correctly
* Recipes that require lenses don't say what kind of lens they need
* Stella seem to take stellar essence out of jugs when crafting
* Stella fists are counted as foreign weapon
* No other races show Stella weapons/materials on their sprites
* Not really a bug, but migrants show up with stellate and astralite items

I've tested both the combat capabilities (in classic arena) and the reactions of the race (in premium fortress mode) enough to believe that its in a playable and functional place. But there's a lot that can go wrong. So if you take the time to play Stella, please share any and all bugs, graphical glitches, or balance throughts with me either through the comment section, discussion forums, or through discord (FourFangedCow#2947).

I appreciate you taking the time to check this out!
Last edited by SEEU; Jan 3, 2023 @ 11:06pm
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Showing 1-15 of 33 comments
Stuxnet Jan 5, 2023 @ 12:02pm 
I can't seem to get access to workshops added by other mods with this race, any way I could potentially fix that?
SEEU  [developer] Jan 5, 2023 @ 2:02pm 
You'd need to add whatever those workshops are to their entity file: entity_stella.txt

If you look in the other mod's files, they're probably adding the reactions and workshops via [SELECT_ENTITY] which you could also do for the Stella by adding [SELECT_ENTITY:STELLA].
Vantal Jan 5, 2023 @ 7:09pm 
Stella elves seem to lose their hair upon gaining a blessing and others have a weird gradient bar by their head.

EDIT: It seems like not every blessing has this problem.
EDIT2: Every Stella with the weird gradient bar is a necromancer.
Last edited by Vantal; Jan 5, 2023 @ 7:27pm
SEEU  [developer] Jan 5, 2023 @ 7:45pm 
I'm looking into the blessing thing rn. The gradient bar is harder to test, but I know what that likely is.
Vantal Jan 5, 2023 @ 8:04pm 
One more thing, I'm unable to craft helms it seems.
Vantal Jan 6, 2023 @ 2:14pm 
The death blessing's necrotic gas will destroy a soldier's leather equipment, including backpacks and waterskins. A few seconds later, the death stella herself dropped dead. They were found "frozen".
Last edited by Vantal; Jan 6, 2023 @ 2:21pm
SEEU  [developer] Jan 6, 2023 @ 2:33pm 
Strange, I had tested all of them all in classic arena. Guess I'll need to go do it again. The leather equipment melting does make sense though.
SEEU  [developer] Jan 6, 2023 @ 2:41pm 
It's because the liquid vapor they shoot is extremely cold. Not sure why this didn't come up during the combat testing, but its an easy fix at least.
Vantal Jan 6, 2023 @ 10:46pm 
I have 34 stellar essence but I'm unable to use any reactions that require it. Could it be because of stacking issues? Every jug has either 4 or 2 essence.
Victim Jan 7, 2023 @ 5:12am 
I haven't seen anyone mention it yet, making me think I might be some outlier, but I can't craft helms (Or headgear of any kind, clothing, armor, or otherwise)
KhorzonKhorne Jan 7, 2023 @ 10:32am 
I had that issue as well it seems like during worldgen it gets counted as foreign equipment but in other worlds it doesn't. I have had it happen with both helms and high boots.
SEEU  [developer] Jan 7, 2023 @ 11:33am 
The stellar essence issue is likely related to bins. The workaround for now is using a stockpile that doesn't use bin, although I'm looking into a fix for that.
SEEU  [developer] Jan 7, 2023 @ 11:36am 
The latest update (0.2) lets them craft helmets/boots. Apparently it doesn't like anything thats not "common".
professor pwnage Jan 8, 2023 @ 3:45am 
I know it is mentioned in the description of the mod but is it possible to add in the workshops what gemstone is required for condensing? It becomes confusing when I have essence and a gemstone lens and still cannot make an astral diamond. Love the mod btw, its very creative and I love the aesthetic of it.
Getting a weird visual glitch when a child grows into a peasant - their name and profession becomes a full blue bar, unreadable.
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