Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Horde Sandcastle
Wuzgoodle May 26, 2015 @ 8:08pm
SUGGESTIONS: Damage-altering states? Slows?
I was wondering if any of these things could be possible right now:

Damage-altering states
Throwing something onto an enemy would make them more susceptible to damage (a la Jarate from TF2).

Oil could be made more interesting by making the enemy more susceptible to fire damage. Could lead to a need for more useful weapons... maybe Fire Arrows? Because honestly the only ranged weapons I personally believe are useful are the Ballista Xbow and the Catasling.

Slows
Following the idea of coating an enemy in something, coating an enemy in some sort of goo (honey?, lol) could slow them.

Or, attacking the legs of an enemy could slow them.
Last edited by Wuzgoodle; May 26, 2015 @ 8:08pm
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Elko  [developer] May 27, 2015 @ 3:30pm 
Could be done with enough effort. I certainly want to bring back in the fire arrows. There were some issues with them, so they r currently disabled. I'll fix them up, if I get the time.
The slowing ability was sth I was working on already. Eventually I'll make it happen.
For now there is the serious issue with the enemies attacking a spot infront of the ballista, ignoring other player. Still haven't found any clue how to reproduce it.
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