Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Horde Sandcastle
Elko  [developer] Jan 24, 2015 @ 10:33am
Sprint Attack
Should they be removed or anyhow changed? I get quite some feedback on them. Please post it here. If enough ppl vote for removal it will be removed.
Currently the possibility of an enemy to perform a sprint attack (if possible) is:
0.11 for normal attacks and 0.07 when being attacked
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Showing 1-15 of 15 comments
Maybe u could change it, that only the skrimishers and the rouges would be able to do a sprint attack (also in the crypt mode the skirmisher skellies are the only ones who can charge u).

However, if it's not possible to allow only special npc's to do this attack, u should remove it.
I changed my mind, pls remove this annoying sprint attack move.
⅁H | Lightsy Jan 26, 2015 @ 1:19pm 
The sprint attack should be removed because it can get u killed without any chance of evading it. So even when you are a skilled player you can die and loose the round.
A Random Lad Jan 26, 2015 @ 1:27pm 
Just delete it, it's just a random attack what can make you die randomly, the mod is based on skill and methodic strategies where be ♥♥♥♥♥♥ make you die, and charge is not in this spirit.
Elko  [developer] Jan 26, 2015 @ 1:35pm 
Hmm I like the idea of having only special enemy types performing the jump attack while others are still able to dodge. That is possible now. However, I don't like how it's glitching around. That doesn't look too well. It may just look buggy with certain enemy types. Are there enemies which can do it just fine?
A Random Lad Jan 26, 2015 @ 3:24pm 
No, just delete please it and find something else :'(
Last edited by A Random Lad; Jan 26, 2015 @ 3:25pm
well, the rouges are teleporting when they do this
Elko  [developer] Jan 27, 2015 @ 1:43pm 
I will take it out entirely if it's glitching everywhere..
Snipeyguy Feb 8, 2015 @ 1:26pm 
Yeah, the charge/sprint attack is glitching like hell.....should be removed really from all enemy types.
Elko  [developer] Feb 8, 2015 @ 3:15pm 
I can't confirm this. It was glitching with the Sword of War Rouge. But with the Zwei it works. Tested on local dedicated testserver. Are you sure u were playing the newest version and that they had the Zwei as weapon?
Snipeyguy Feb 8, 2015 @ 7:57pm 
Oh....Well I´ll keep a watch on the rogues then and see if they glitch or not.
Snipeyguy Mar 26, 2015 @ 9:48am 
Zweihander Rogues don´t seem to teleport when they charge at you, I guess it´s ok for now unless something weird happens again.
tsebullach Mar 27, 2015 @ 6:33am 
Sprint attack should be removed from one handed warriors. It is very unfair when those guys have same hitpower as charging zweihanders rogues. Even worse thing is that you almost cant block it because they're striking too fast.
Last edited by tsebullach; Mar 27, 2015 @ 6:34am
Elko  [developer] Mar 27, 2015 @ 3:50pm 
I'll add a parameter to the config file which disables sprint attacks entirely if desired.
Snipeyguy Mar 27, 2015 @ 8:52pm 
Yeah, I gotta agree, every single charge attack done by the AI seems to get player characters stuck and vulnerable for incoming attacks, been mauled more than once cause of this issue, the attacks are blockable though, but very glitchy :/
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