Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Horde Sandcastle
Yellow Dec 22, 2015 @ 2:27pm
Tier upgrading
still being developed please don't take anything here to seriously.
Look at the worshop comments for the original discussion. Sorry for organisation no time to proof read.

If were still talking about magic and upgrading through teirs. Maybe most swords could progress through a linier stage. For example, there are 3 or 4 tiers. You go to this upgrade place and upgrade to the next tier. Well, you get a few choices like this.

Tier 1
Option 1

Opption 2

Option 3

Tier 2
Same as before and so on for how many there are.

Maybe the enemies could also use all the options just for added difficulty at later waves. Don't even have to make them do anything just visually appealing.


Don't know what these options would be. Here are some examples

Extra damage, slight speed boost or health increase.
If were talking about adding some effects through this
Magical effects



Donor swords automatically get upgrades already, they could be just a cheap way to kill enemies and remain powerfull.
< >
Showing 1-2 of 2 comments
Elko  [developer] Dec 23, 2015 @ 9:32am 
To mark the tier the weapon could take a special color.
For example like this: https://youtu.be/uVyN7dWHjaA?t=1m2s

I see no point for options because the only reasonable upgrade is damage, on my opinion.

I would like to leave the speed the same, because u it belongs to the weapons characteristics. If all weapons can be buffed to be super fast and powerful, there is no point in buying different weapons.
In addition, a slower speed is sometimes desired to bypass the bots super stupid parry logic.
Btw. it caused great turmoil with the modified weapon speed for horde avenger.
Yellow Dec 23, 2015 @ 2:51pm 
Not even fully typed out yet, I didn't even think over most of it. Idk, get some peoplee to play with it and ask what they would like to see, to busy right now.
< >
Showing 1-2 of 2 comments
Per page: 1530 50