Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Horde Sandcastle
Update 4.2 Bug List

-Afk players draw Ai up the back stairwell

-You Can Join AFK mode when first joining the game in spectator.

-Entering AFK while on a ballista teleports the ballista to the AFK zone. (Respawns as normal on next wave, ballista DOES kill enemies)

-Dying in AFK zone (by another AFK player) cause a seemingly random spawn in as if the wave had ended. Spawned player is in skele mode and F1 is disabled, as if they were still AFK.
*Probably should make AFK deaths not count (as TK punishing is available on spawn) or make AFK players do zero damage.*

-AFK players prevent the game from ending when all active players have died.


-Players can escape from the afk zone by pressing F1, if it is unused
-Entering and leaving afk mode can cause the server to restart before the king can spawn


~Gamebreaking~

-Game Ends Early, 1 Player is left unaccounted (Seemingly if a spectator or dead players enters the afk mode)
*Entered afk mode from spectator, when left last man standing the game had already ended as if the 2nd last player WAS the last man standing.
Last edited by Alder the Dirtmonger; Jun 23, 2016 @ 4:21pm
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Showing 1-13 of 13 comments
Fres Jun 16, 2016 @ 4:30am 
Clicking "J" by anyone finishing the game....
Elko  [developer] Jun 16, 2016 @ 10:58pm 
"Afk players draw Ai up the back stairwell" --> still needs to be fixed
rest should work now with version 4.2
Very nice, and a speedy fix! Out of curiosity what was the error(s) causing all this?
Elko  [developer] Jun 17, 2016 @ 12:02pm 
I just marked the player as dead when he went into afk zone and as alive again when he get's back. This causes big problems when the player dies/ leaves the game or presses f1 in afk mode.

Btw. nice testing there! Couldn't have thought about all this.
There goes my weekend -_-
;)
Last edited by Elko; Jun 17, 2016 @ 1:54pm
Fres Jun 18, 2016 @ 1:32pm 
FireSword and FireBow are totally useless, because upgrades doesn't apply for it. FireSword dealing less dmg than cudgel in 20+ wave, firebows similar.
Elko  [developer] Jun 18, 2016 @ 2:21pm 
Magic weapons have special abilities making up for little dmg. Wave 20 is in general too early for high tier (except for hard mode). Tiers don't scale with wave number but the damage of the magic weapon does. Buy them later if u think they r too weak for early waves.
Fres Jun 18, 2016 @ 2:27pm 
It was 28 wave on hard mode. I played it before a lot of times, but it never happened that I have shoot skrimisher 5 times... before using combo I could killed everyone in small circle, now no1 dieing, they are just burning 6 dmg per "tick".

PS. FireBow its not even red after buying red upgrade
Last edited by Fres; Jun 18, 2016 @ 2:31pm
Elko  [developer] Jun 18, 2016 @ 2:35pm 
If u look into the update history, u notice that I removed the tier upgrade for magic weapons. They are not useful when u shoot right away (treb sling and fire bow). The longer u hold the more dmg they deal.
If they deal no dmg (or only fire dmg) then this is of course a bug. Idk if that is what you mean.


Edit:
Now with 4.3 all issues should be resolved
Last edited by Elko; Jun 20, 2016 @ 2:00pm
Fres Jun 22, 2016 @ 8:33am 
Sometimes (I don't know why) in chat I see "A player went afk", than most of left players behave like ghosts. They can atk, but dealing no dmg to monster, what else monster ignoring them. Its happen to me sometimes, 3rd yet. I didn't press 'j' (unbind this in settings).
Fres Jun 22, 2016 @ 9:04am 
Another one, throne defence doesnt work, deactiveing after f1.
PS. Maybe boolean its opposed somewhere :x
Last edited by Fres; Jun 22, 2016 @ 9:12am
Elko  [developer] Jun 22, 2016 @ 10:30am 
u can turn off throne defence now with a special key when u hit it within 30 seconds
other players join agatha when sb goes afk?? need to check that

Edit: afk zone fixed again with version 4.4
Last edited by Elko; Jun 22, 2016 @ 12:17pm
Fres Jun 22, 2016 @ 1:43pm 
Jewelin its broken, its not work like it should
- 22 ammo instead of 5/6, but this is actually fine :)
- can't use mouse4 for hold it (ready for throw), spear attk also doesn't work, only mouse1 works
- every throw slowing me down, when it shouldnt
- I have shield but i can't use it
Buy I play as vanguard, is it a reason? Should I play as archer?

PS. Yeah, I know I am hipster :x
Last edited by Fres; Jun 22, 2016 @ 1:47pm
Elko  [developer] Jun 22, 2016 @ 1:58pm 
That's how the Jav works in sandcastle. It slows you down when you are about to throw it. You can simply undo the throw stance when you need to run.
The shield can not be used.
It was quite broken when I placed it. So I patched it up, to a degree it became useable.

If you rly want the normal Jav, you have to find an example where it can be picked up in any other map. Like HordeTown.
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