RimWorld

RimWorld

Yayo's Animation (Continued)
Red lines about ... invoke?
Could not find class yayoAni.YayoAniSettings while resolving node ModSettings. Trying to use YayoAnimation.YayoAniSettings instead. Full node: <ModSettings Class="yayoAni.YayoAniSettings"><WalkSpeed>0.4</WalkSpeed><WalkAngle>0.3</WalkAngle><CombatTwirlMaxMassEnabled>False</CombatTwirlMaxMassEnabled><CombatTwirlMaxSizeEnabled>False</CombatTwirlMaxSizeEnabled></ModSettings>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.ScribeExtractor:SaveableFromNode<YayoAnimation.YayoAniSettings> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<YayoAnimation.YayoAniSettings> (YayoAnimation.YayoAniSettings&,bool,string,object[])
Verse.Scribe_Deep:Look<YayoAnimation.YayoAniSettings> (YayoAnimation.YayoAniSettings&,string,object[])
Verse.LoadedModManager:ReadModSettings<YayoAnimation.YayoAniSettings> (string,string)
Verse.Mod:GetSettings<YayoAnimation.YayoAniSettings> ()
YayoAnimation.Core:.ctor (Verse.ModContentPack)
System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()