RimWorld

RimWorld

Yayo's Animation (Continued)
Kaleyn Oct 18, 2023 @ 3:10am
Off Hand Weapon rotation render issue when a pawn equipped with 2 weapons moves in a direction with Tacticowl mod (made by Owlchemist)
Hello @Soky ! =)

First thing first, thanks a lot for your time and passion keeping up this wonderfull mod alive, up to date and improving it ! :D
I'm using it since forever and it is really great ! :D

I have an issue I'd like to share with you if you can of course spare the time =)

I'm using your mod "Yayo's Animation (Continued)" with the "Tacticowl (temporary beta)" mod from Owlchemist. Tacticowl is a mod which allow pawns to dualwield weapons (it is an up to date and combined version of the "Run and Gun", "Search and destroy" and "Dual wield" mods).

Modlist for testing and documenting the issue :
Harmony
Core
Royalty
Ideology
Biotech
Camera+
Tacticowl (temporary beta)
Yayo's Animation (Continued)

Infos :
*Switching Tacticowl and Yayo's Animation places in the load order made no difference in the following issue*
*Removing Camera+ didn't change anything in the following issue*

The render issue (graphical glitch) appears when a pawn dual wield 2 weapons with both mods enabled. Here are my observations :
-> The normal standing drafted pose of the pawn handling the two weapons works great (like your gif does show in your modpage (Yayo's Animation (Continued) with the two revolvers).
-> However the render issue appears when the pawn moves left or right in the drafted pose with those 2 dual wield weapons.
When moving in any direction beside standing while drafted, the off hand weapons renders the same way and orientation of the standing drafted pose. Meaning that the offhand weapon renders allways "reversed" compared to the main weapon if the pawn goes left or right.

This results in the pawn allways having the offhand weapon ready to "shoot himself with it" while he moves ^^.

All the others animations besides moving left or right do work great, shooting weapons in dual wield included ! =)
I tried on my end to test with different settings in both mods to try to fix the issue myself, but no luck so far. I'm running default config in both mods and the issue only appears when you activate the weapons animations setting in Yayo's Animation setting menu.

As you see this is a minor graphical issue and it does not impact anything gameplay wise. (besides looking a bit weird haha ^^)

I want to thanks you for everything you've allready done, for your time and your passion doing all your great mods ! :D

Do take a look at it if you can spare the time :D !
I'm available if you need some more testing or for discussing the issue in more details with screenshots. I'm also on discord if this is easier for you. =)

Thanks and have a great day ! :D