Crusader Kings III

Crusader Kings III

Unofficial Patch
 This topic has been pinned, so it's probably important
Kazarion  [developer] Nov 29, 2022 @ 1:34am
Known bugs
This list is my shopping list of things to take a look for debugging, if something has been fixed but still bugged in vanilla you'll not find it here.

The ones I can do nothing about (to my knowledge):

- Prestige icon shown instead of dynasty in the top bar
- Learning from domain not taken account for piety / month
- Building modifier for the owner of the whole county
- The counter efficiency for MAA that is a nerf
- List sub-domain lease in the decision widget to revoke holy order
- tick_day console command

Confirmed:

- You can have more modifier than what the UI can display

- Loan are not really working as intended (be it from an holy order of a vassal from event) [Working on it]

- Creating the Mozarabic Head of Faith title consumes gold but doesn't create the title (does only seems to affect old saves) * need to know if people with this had FoI dlc

- AI spymaster sometimes cannot be removed for them (it's usually their mother)

- Genetic possessed / lunatic / depressed being overwrite by generic variant (instead of being revealed if your char had them)

- Mentor / Student not shown in relation tab UI (but does count in the number of relation)

- Claimant war a sometimes invalidate immediately (I've tested it, sometimes it will not be invalidated, sometimes will be, tryed to test a little bit with the code, but nothing changed, may not be able to be fixed)

=> https://forum.paradoxplaza.com/forum/threads/ck-iii-faction-war-to-install-my-character-on-the-throne-immediately-invalidated.1566308/#post-28743337

To be tested:

- Sometimes you are not granted the house dynasty banner

- Char with court position can be hired as councillors but not the other way around

- Best Friend alliance event expiring instantly

=> https://forum.paradoxplaza.com/forum/threads/ck-iii-best-friend-alliance-event-expiring-instantly.1566392/

=> Cause & Fix found, will be included in next release

- IA now joigning in holy wars (can_defensively_join_holy_war & holy_war_defensive_join_value) Probably not a bug, just too many restrictions that give the impression it never work, I'll check the conditions to see if everything is right, if there is something wrong I'll change it. If the conditions are fine, probably make a new mod to be less restrictive.

- IA ignoring wartarget https://forum.paradoxplaza.com/forum/threads/ck-iii-ai-ignores-war-target.1547122/#post-28614222

QoL / Nice To have / Request:

- Add relations for Parent in-laws & Daughter and son in-law
- AI not being able to send marriage offers to the player (will be separated with a dedicated mod)
Last edited by Kazarion; Jan 29, 2023 @ 11:28am
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Showing 1-15 of 69 comments
HeirandtheSpare Dec 4, 2022 @ 1:09am 
What about complexions? They aren't working anymore in the game or ruler designer.
Kazarion  [developer] Dec 14, 2022 @ 2:05am 
@child_of_air I've just pushed the new version with complexions fixed
仲川 ルナ Dec 17, 2022 @ 6:07am 
The 1.8.0 patch completely broke the "tick_day" console command
xtz Jan 2, 2023 @ 7:38pm 
Hey @Kazarion, the AI not joining holy war bug is discussed in depth here:
https://forum.paradoxplaza.com/forum/threads/reminder-that-holy-wars-still-dont-work-right.1430301/

There is also currently a mod to fix this, would be nice if you can investigate and integrate it:
https://steamcommunity.com/sharedfiles/filedetails/?id=2638621039
will Jan 3, 2023 @ 4:59am 
I thought the Holy Wars neighbor issue was fixed? Does the mod have more neighboring rulers join?
xtz Jan 4, 2023 @ 4:16am 
@will the issue was not fixed as of 1.8.0
will Jan 4, 2023 @ 5:55am 
Comparing files, raguel's mod appears to be a complete rewrite of the current holy war process. What exactly does the mod fix? I always have one or more rulers join against me in a holy war but it doesn't tell me in advance who might join.
xtz Jan 6, 2023 @ 12:34am 
@will are you sure the nearby rulers aren't just allied? I NEVER have any nearby rulers join unless they are actually allied. And this has been the experience of many on the paradox forum.
will Jan 6, 2023 @ 3:48pm 
Yes I'm sure and it's especially annoying because they join immediately so you lose the opportunity to declare war on them too.
Ri'Zakar Jan 24, 2023 @ 2:17am 
I'm not sure if this is a bug as much as an exploit, but... So, you can't hire characters who have a Council position for some of the Court positions (Antiquarian, Court Jester, Seneschal, Court Tutor, etc.), so you shouldn't have a Steward who's also a Seneschal, for example.
But if you hire a new Steward from the Council window, you can choose a character who's already a Seneschal with no problem, and thus have a Steward who's also a Seneschal. Is it possible to auto fire people from their Court position when they're hired for a Council position?
Kazarion  [developer] Apr 6, 2023 @ 12:22pm 
@mike I've Taken a look at them, there are some issues in voter scoring but I didn't find anything on how to handle the succession outcome, either I didn't found it or it's not something that can be modded :/
Juan Carlos May 31, 2023 @ 12:57pm 
please fix firm hand and praetorian guard. they don't work when your prestige gain is negative because the math is wrong.

it should calculate gain * perks - loss but it does gain-loss and if the result is negative it simply doesn't add perks.
will May 31, 2023 @ 5:06pm 
I think prestige and piety are simply calculated by multiplying the sum of the static values by the sum of the percentage values ((3-1) * 1+(0.25-.05)) . The percentage values are disregard if the the first part of the formula is negative (or, I imagine, zero).
ゴルフ Jun 2, 2023 @ 7:23am 
https://imgur.com/mVwnuFm
House feud modifier bug.
Lowborn and lowborn marriage has house feud negative modifier on 1.9.1 version.
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